Noise Gradient Layer

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Layer gradient noise icon.png

About Noise Gradient Layer

Noise Gradient Layer is a type of gradient generated by procedural texture. This method consists of a creation of a lattice of random interpolated gradient.

You can adjust various parameters to create different textures. You can easily founds some clouds...

Parameters of Noise Gradient Layer

The parameters of the Noise Gradient Layer are:

Name Value Type
Type real icon.png Z Depth 0.000000 real
Type real icon.png Amount 1.000000 real
Type integer icon.png Blend Method Composite integer
Type gradient icon.png Gradient
gradient
Type integer icon.png RandomNoise Seed 1299736373 integer
Type vector icon.png Size 60.000000u,60.000000u integer
Type integer icon.pngInterpolation Cosine integer
Type integer icon.pngDetail 4 integer
Type real icon.pngAnimation Speed 0.000000 real
Type bool icon.png Turbulent
bool
Type bool icon.png Do Alpha
bool
Type bool icon.png Super Sampling
bool


  • "Gradient" The gradient parameter.
  • "Random Seed" Defines the random generator number seed.
  • "Size" How much separated are two consecutive distortions
  • "Interpolation" What type of interpolation to use
  • "Detail" Lower/higher values produces less/more detailed distortions.
  • "Animation Speed" In times per second, defines the frequency of change of the distortion.
  • "Turbulent" When checked on it produces turbulent distortions.
  • "Do Alpha"
  • "Super Sampling" When chekced on produces more accurate results but slower renders.


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