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		<id>https://wiki.synfig.org/index.php?action=history&amp;feed=atom&amp;title=Doc_talk%3AWalk_Cycle</id>
		<title>Doc talk:Walk Cycle - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.synfig.org/index.php?action=history&amp;feed=atom&amp;title=Doc_talk%3AWalk_Cycle"/>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;action=history"/>
		<updated>2026-04-12T14:18:41Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.3</generator>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=17101&amp;oldid=prev</id>
		<title>Zelgadis: Zelgadis moved page Talk:Walk Cycle to Doc talk:Walk Cycle: Tutorials should be in Doc namespace</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=17101&amp;oldid=prev"/>
				<updated>2013-02-12T14:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;Zelgadis moved page &lt;a href=&quot;/Talk:Walk_Cycle&quot; class=&quot;mw-redirect&quot; title=&quot;Talk:Walk Cycle&quot;&gt;Talk:Walk Cycle&lt;/a&gt; to &lt;a href=&quot;/Doc_talk:Walk_Cycle&quot; title=&quot;Doc talk:Walk Cycle&quot;&gt;Doc talk:Walk Cycle&lt;/a&gt;: Tutorials should be in Doc namespace&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:27, 12 February 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Zelgadis</name></author>	</entry>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6565&amp;oldid=prev</id>
		<title>222fbj at 14:03, 6 April 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6565&amp;oldid=prev"/>
				<updated>2008-04-06T14:03:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:03, 6 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Motion Capture''' - Another tool available for creating motion is biovision or motion capture data rendered as images. BVH files are created by recording 3d spatial data of each joint as a person/figure moves (walking, dancing, fighting, etc.)&amp;#160; BVH files are used to animate 3d models, but you can view BVH data rendered on 'stick figures' without a 3d program.&amp;#160; Viewing BVH data may help you to create motion imagery in synfig.&amp;#160; Some bvhplayers &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;can export images of the the BVH sequence - for importing to Synfig&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, maybe to use &lt;/del&gt;as a template layer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Motion Capture''' - Another tool available for creating motion is biovision or motion capture data rendered as images. BVH files are created by recording 3d spatial data of each joint as a person/figure moves (walking, dancing, fighting, etc.)&amp;#160; BVH files are used to animate 3d models, but you can view BVH data rendered on 'stick figures' without a 3d program.&amp;#160; Viewing BVH data may help you to create motion imagery in synfig.&amp;#160; Some bvhplayers can export images of the the BVH sequence - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful &lt;/ins&gt;for importing to Synfig as a template layer. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''BVH Players''' [http://www.tabinda.net/mocapsim/ mocapsim]...[http://davedub.co.uk/bvhacker/index.html bvhacker for XP]...or&amp;#160; [http://sourceforge.net/search/ search sourcforgeorge].&amp;#160; ''To see motion on models try [http://daz3d.com daz3d] for an easy to use windows program, or [http://Blender.org Blender] for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''BVH Players''' [http://www.tabinda.net/mocapsim/ mocapsim]...[http://davedub.co.uk/bvhacker/index.html bvhacker for XP]...or&amp;#160; [http://sourceforge.net/search/ search sourcforgeorge].&amp;#160; ''To see motion on models try [http://daz3d.com daz3d] for an easy to use windows program, or [http://Blender.org Blender] for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''BVH data''' [http://www.3dvalley.com/phplinks/index.php?PID=55 3dvalley]...[http://www.e-motek.com/entertainment/stockmoves/index.html e-motek]...[http://tinyurl.com/6ohz8n google]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''BVH data''' [http://www.3dvalley.com/phplinks/index.php?PID=55 3dvalley]...[http://www.e-motek.com/entertainment/stockmoves/index.html e-motek]...[http://tinyurl.com/6ohz8n google]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* GIF made with bvh data [image:http://222fbj.googlepages.com/Running.gif]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key synfigru_wiki:diff:version:1.11a:oldid:6297:newid:6565 --&gt;
&lt;/table&gt;</summary>
		<author><name>222fbj</name></author>	</entry>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6297&amp;oldid=prev</id>
		<title>222fbj at 14:03, 4 April 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6297&amp;oldid=prev"/>
				<updated>2008-04-04T14:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:03, 4 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Motion Capture''' - Another tool available for creating motion is biovision or motion capture data rendered as images. BVH files are created by recording 3d spatial data of each joint as a person/figure moves (walking, dancing, fighting, etc.)&amp;#160; BVH files are used to animate 3d models, but you can view BVH data rendered on 'stick figures' without a 3d program.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are several free &lt;/del&gt;BVH &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;viewers available&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Motion Capture''' - Another tool available for creating motion is biovision or motion capture data rendered as images. BVH files are created by recording 3d spatial data of each joint as a person/figure moves (walking, dancing, fighting, etc.)&amp;#160; BVH files are used to animate 3d models, but you can view BVH data rendered on 'stick figures' without a 3d program.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Viewing &lt;/ins&gt;BVH &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;data may help you to create motion imagery in synfig.&amp;#160; Some bvhplayers&amp;#160; can export images of the the BVH sequence - for importing to Synfig, maybe to use as a template layer&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.&amp;#160; Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.&amp;#160; Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;'''BVH Players''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;http://www.tabinda.net/mocapsim/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mocapsim]...[&lt;/ins&gt;http://davedub.co.uk/bvhacker/index.html &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bvhacker for &lt;/ins&gt;XP&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]...or&amp;#160; [http://&lt;/ins&gt;sourceforge.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;net/search/ search sourcforgeorge].&amp;#160; &lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To &lt;/ins&gt;see motion on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;models &lt;/ins&gt;try &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[http://&lt;/ins&gt;daz3d.com &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;daz3d] &lt;/ins&gt;for an easy to use windows program, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or [http://&lt;/ins&gt;Blender.org &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender] &lt;/ins&gt;for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;'''BVH data''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;http://www.3dvalley.com/phplinks/index.php?PID=55 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3dvalley]...[&lt;/ins&gt;http://www.e-motek.com/entertainment/stockmoves/index.html &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;e-motek]...[http://tinyurl.com/6ohz8n &lt;/ins&gt;google&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH Players''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- mocapsim, bvhacker, others&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* or &lt;/del&gt;http://www.tabinda.net/mocapsim/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;http://davedub.co.uk/bvhacker/index.html &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;XP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Search for 'bvh' on &lt;/del&gt;sourceforge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and you will find a few different bvh players&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;...to &lt;/del&gt;see motion on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a real 3d figure/model &lt;/del&gt;try daz3d.com for an easy to use windows program&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Or&lt;/del&gt;, Blender.org for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH data'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;http://www.3dvalley.com/phplinks/index.php?PID=55&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;http://www.e-motek.com/entertainment/stockmoves/index.html&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;google&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key synfigru_wiki:diff:version:1.11a:oldid:6293:newid:6297 --&gt;
&lt;/table&gt;</summary>
		<author><name>222fbj</name></author>	</entry>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6293&amp;oldid=prev</id>
		<title>222fbj at 13:28, 4 April 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6293&amp;oldid=prev"/>
				<updated>2008-04-04T13:28:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:28, 4 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.&amp;#160; Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.&amp;#160; Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.&amp;#160; Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.&amp;#160; Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mocapsim&lt;/del&gt;''' - http://www.tabinda.net/mocapsim/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or search &lt;/del&gt;for 'bvh' on sourceforge and you will find a few different bvh players.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BVH Players&lt;/ins&gt;''' - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mocapsim, bvhacker, others&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* or &lt;/ins&gt;http://www.tabinda.net/mocapsim/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*http://davedub.co.uk/bvhacker/index.html (XP only)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Search &lt;/ins&gt;for 'bvh' on sourceforge and you will find a few different bvh players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*''...to see motion on a real 3d figure/model try daz3d.com for an easy to use windows program. Or, Blender.org for more power (and more to learn.)''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH data''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;http://www.3dvalley.com/phplinks/index.php?PID=55 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;http://www.e-motek.com/entertainment/stockmoves/index.html&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH data'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;http://www.3dvalley.com/phplinks/index.php?PID=55&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''If you want to see motion applied to 3d models try daz3d.com for an easy to use windows program. Or, Blender.org for more power (and more to learn.)''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;http://www.e-motek.com/entertainment/stockmoves/index.html&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* google&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key synfigru_wiki:diff:version:1.11a:oldid:6283:newid:6293 --&gt;
&lt;/table&gt;</summary>
		<author><name>222fbj</name></author>	</entry>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6283&amp;oldid=prev</id>
		<title>PaulWise: fix mocapsim link</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6283&amp;oldid=prev"/>
				<updated>2008-04-04T06:52:48Z</updated>
		
		<summary type="html">&lt;p&gt;fix mocapsim link&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:52, 4 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.&amp;#160; Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.&amp;#160; Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.&amp;#160; Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.&amp;#160; Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Mocapsim''' - http://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sourceforge&lt;/del&gt;.net/mocapsim or search for 'bvh' on sourceforge and you will find a few different bvh players.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Mocapsim''' - http://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;www.tabinda&lt;/ins&gt;.net/mocapsim&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ &lt;/ins&gt;or search for 'bvh' on sourceforge and you will find a few different bvh players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH data''' - http://www.3dvalley.com/phplinks/index.php?PID=55 or http://www.e-motek.com/entertainment/stockmoves/index.html&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''BVH data''' - http://www.3dvalley.com/phplinks/index.php?PID=55 or http://www.e-motek.com/entertainment/stockmoves/index.html&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''If you want to see motion applied to 3d models try daz3d.com for an easy to use windows program. Or, Blender.org for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''If you want to see motion applied to 3d models try daz3d.com for an easy to use windows program. Or, Blender.org for more power (and more to learn.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>PaulWise</name></author>	</entry>

	<entry>
		<id>https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6276&amp;oldid=prev</id>
		<title>222fbj: 3d motion capture data for use as 'motion template images'</title>
		<link rel="alternate" type="text/html" href="https://wiki.synfig.org/index.php?title=Doc_talk:Walk_Cycle&amp;diff=6276&amp;oldid=prev"/>
				<updated>2008-04-04T00:54:00Z</updated>
		
		<summary type="html">&lt;p&gt;3d motion capture data for use as &amp;#039;motion template images&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Motion Capture''' - Another tool available for creating motion is biovision or motion capture data rendered as images. BVH files are created by recording 3d spatial data of each joint as a person/figure moves (walking, dancing, fighting, etc.)  BVH files are used to animate 3d models, but you can view BVH data rendered on 'stick figures' without a 3d program.  There are several free BVH viewers available.&lt;br /&gt;
&lt;br /&gt;
Googling for BVH data will lead to many sites that either provide free BVH data, or provide sample BVH data from commerical packages.  Viewing the BVH data with mocapsim will provide insight for creating motiong within synfig.  Mocapsim can export images of the the BVH motion - so you can also import those to use as a template.&lt;br /&gt;
&lt;br /&gt;
'''Mocapsim''' - http://sourceforge.net/mocapsim or search for 'bvh' on sourceforge and you will find a few different bvh players.&lt;br /&gt;
&lt;br /&gt;
'''BVH data''' - http://www.3dvalley.com/phplinks/index.php?PID=55 or http://www.e-motek.com/entertainment/stockmoves/index.html&lt;br /&gt;
&lt;br /&gt;
''If you want to see motion applied to 3d models try daz3d.com for an easy to use windows program. Or, Blender.org for more power (and more to learn.)''&lt;/div&gt;</summary>
		<author><name>222fbj</name></author>	</entry>

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