Difference between revisions of "Halftone 3 Layer"
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{{Title|Halftone 3 Layer}} | {{Title|Halftone 3 Layer}} | ||
{{Category|Layers}} | {{Category|Layers}} | ||
+ | {{Category|Filters}} | ||
+ | {{NewTerminology}} | ||
<!-- Page info end --> | <!-- Page info end --> | ||
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{{l|Image:Layer_filter_halftone3_icon.png|64px}} | {{l|Image:Layer_filter_halftone3_icon.png|64px}} | ||
+ | |||
+ | == About Halftone 3 Layer == | ||
The Halftone 3 Layer is... [FIXME] | The Halftone 3 Layer is... [FIXME] | ||
== Parameters of Halftone 3 Layer == | == Parameters of Halftone 3 Layer == | ||
+ | |||
The parameters of the Halftone 3 Layer are: | The parameters of the Halftone 3 Layer are: | ||
− | {| | + | |
− | |-style="background:# | + | {|{{Parameters}} |
− | + | ||
− | + | |-style="background:#" | |
||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||
||0.000000 | ||0.000000 | ||
||real | ||real | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}} | ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}} | ||
||1.000000 | ||1.000000 | ||
||real | ||real | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} | ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} | ||
||Composite | ||Composite | ||
||integer | ||integer | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Vector_icon.png|16px}} Mask Size | ||{{l|Image:Vector_icon.png|16px}} Mask Size | ||
||0.000000pt,0.000000pt | ||0.000000pt,0.000000pt | ||
||vector | ||vector | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Integer_icon.png|16px}} Type | ||{{l|Image:Integer_icon.png|16px}} Type | ||
||Symmetric | ||Symmetric | ||
||integer | ||integer | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Bool_icon.png|16px}}Subtractive Flag | ||{{l|Image:Bool_icon.png|16px}}Subtractive Flag | ||
− | || | + | || {{Bool|}} |
− | {| | + | |
− | + | ||
− | + | ||
||bool | ||bool | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Color_icon.png|16px}} Chan0 Color | ||{{l|Image:Color_icon.png|16px}} Chan0 Color | ||
− | || | + | || {{Color|0000ff}} |
− | {| | + | |
− | + | ||
− | + | ||
||color | ||color | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin | ||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin | ||
||59.99999pt,59.99999pt | ||59.99999pt,59.99999pt | ||
||vector | ||vector | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Angle_icon.png|16px}} Chan0 Mask Angle | ||{{l|Image:Angle_icon.png|16px}} Chan0 Mask Angle | ||
− | ||0. | + | ||0.00° |
||angle | ||angle | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Color_icon.png|16px}} Chan1 Color | ||{{l|Image:Color_icon.png|16px}} Chan1 Color | ||
− | || | + | || {{Color|ff0000}} |
− | {| | + | |
− | + | ||
− | + | ||
||color | ||color | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin | ||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin | ||
||59.99999pt,59.99999pt | ||59.99999pt,59.99999pt | ||
||vector | ||vector | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Angle_icon.png|16px}} Chan1 Mask Angle | ||{{l|Image:Angle_icon.png|16px}} Chan1 Mask Angle | ||
− | ||0. | + | ||0.00° |
||angle | ||angle | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Color_icon.png|16px}} Chan2 Color | ||{{l|Image:Color_icon.png|16px}} Chan2 Color | ||
− | || | + | || {{Color|ffff00}} |
− | {| | + | |
− | + | ||
− | + | ||
||color | ||color | ||
+ | |||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Vector_icon.png|16px}} Chan2 Mask Origin | ||{{l|Image:Vector_icon.png|16px}} Chan2 Mask Origin | ||
||59.99999pt,59.99999pt | ||59.99999pt,59.99999pt | ||
||vector | ||vector | ||
− | |- | + | |
+ | |-style="background:#" | ||
||{{l|Image:Angle_icon.png|16px}} Chan2 Mask Angle | ||{{l|Image:Angle_icon.png|16px}} Chan2 Mask Angle | ||
− | ||0. | + | ||0.00° |
||angle | ||angle | ||
+ | |||
+ | |- | ||
|} | |} |
Latest revision as of 16:42, 2 March 2017
About Halftone 3 Layer
The Halftone 3 Layer is... [FIXME]
Parameters of Halftone 3 Layer
The parameters of the Halftone 3 Layer are:
Name | Value | Type | |
Z Depth | 0.000000 | real | |
Amount | 1.000000 | real | |
Blend Method | Composite | integer | |
Mask Size | 0.000000pt,0.000000pt | vector | |
Type | Symmetric | integer | |
Subtractive Flag | |
bool | |
Chan0 Color | |
color | |
Chan0 Mask Origin | 59.99999pt,59.99999pt | vector | |
Chan0 Mask Angle | 0.00° | angle | |
Chan1 Color | |
color | |
Chan1 Mask Origin | 59.99999pt,59.99999pt | vector | |
Chan1 Mask Angle | 0.00° | angle | |
Chan2 Color | |
color | |
Chan2 Mask Origin | 59.99999pt,59.99999pt | vector | |
Chan2 Mask Angle | 0.00° | angle |
Language: |
English |