Difference between revisions of "Advanced Outline Layer"

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{{Title|Advanced Outline Layer}}
 
{{Title|Advanced Outline Layer}}
 
{{Category|Layers}}
 
{{Category|Layers}}
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{{Category|Geometry}}
 +
{{Category|Primitive Layers}}
 +
{{NewTerminology}}
 +
{{TOCright}}
 
<!-- Page info end -->
 
<!-- Page info end -->
  Under construction! TODO: add hiperlinks for known words. Add some visual examples.
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  Under construction! See {{l|Talk:Advanced_Outline_Layer|Advanced Outline Layer Talk}} page
{{l|Image:Layer_geometry_advanced_outline_icon.png|64px}}
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{{Layer
 +
| image=[[Image:Layer_geometry_advanced_outline_icon.png|64px]]
 +
}}
 +
== About Advanced Outline Layers ==
  
== About Advanced Outline Layers==
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To create an Advanced Outline Layer use the Spline Tool and check {{literal|Create Advanced Outline}} in the {{l|Tool Options Panel}}. Once you finish the definition of the geometry of your outline and after pressing the {{literal|Make Spline}} button (or selecting another tool or state) you create the Advanced Outline Layer with the {{l|New_Layer_Defaults#Brush_Colors|current}} {{literal|Outline Color}}.
  
In the regular {{L|Outline Layer}} width ducks, defining outline width at particular place, are connected to the vertices, defining the outline shape. That means that user need to insert new vertex on the bline every time he wants to change outline width in some place. This  behaviour can cause problems when the shape of the outline is very simple, but the width varies a lot. Practice shows, that most of the time user need to specify the width independently from the placement of BLine vertices. That functionality is available in Advanced Outline layer, which handles its width in different way - the width ducks are freely moved around the bline and define its width at any point.
+
Depending on the options you choose in the {{l|Tool Options Panel}} other {{l|Category:Tools|Tools}} like {{l|Star Tool}} or {{l|Circle Tool}} can also create Advanced Outline Layers.
  
Additionally Advanced Outline introduces some new features to the regular outline. They are listed with examples below:
+
Using the {{l|Canvas Layer Menu|Layer Menu}} {{Literal|Make Advanced Outline}}, {{Literal|Make Outline}} or {{Literal|Make Region}} commands you can also create those layers.
<gallery caption="New features" widths="490px" heights="300px" perrow="2">
+
 
File:Variable-width-without-blinepoints.png | No need to place vertex to change the width
+
=== Differences with Outline Layer: Outline width ===
File:Lots-of-blinepoints-width-just-two width-controls.png | Width controlled just by two points, while the bline constructed of many vertices
+
 
File:Different-types of tips.png | Different types of tips
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The '''width''' [[Handle]] defines the outline width at a particular place.
 +
 
 +
In the regular [[Outline Layer]], each width Handle is connected to the vertex that defines the outline shape at that place. That means that the user needs to insert a new vertex on the [[Spline]] every time he wants to change the outline width in some place. This  behaviour can cause problems when the shape of the outline is very simple but the width varies a lot.
 +
 
 +
Practice shows that most of the time the user wants to specify the width independently from the placement of [[Spline]] vertices. Such functionality is available in the Advanced Outline layer, which Handles its width in a different way: the width Handles are freely moved around the Spline and define its width at any point.
 +
 
 +
== Features ==
 +
 
 +
Advanced Outline introduces some features to the regular outline, as shown in this [http://www.youtube.com/watch?v=boM_ZC9VZ54 Advanced outline demo] video. They are listed with examples below:
 +
 
 +
<gallery widths="490px" heights="300px" perrow="2">
 +
File:Variable-width-without-blinepoints.png | No need to place a vertex to change the width
 +
File:Lots-of-blinepoints-width-just-two width-controls.png | The width is controlled just by two points, while the Spline is constructed of many vertices
 +
File:Different-types of tips.png | Different types of tips: Rounded, Squared, Peak, Flat.
 
File: Segments of outlines.png | Segmented outline
 
File: Segments of outlines.png | Segmented outline
File:Different cusps types.png | Three global cusps types
+
File:Different cusps types.png | Three global cusps types: Sharp, Rounded, Bevel.
 
File:Smoothness control.png | Control of smoothness from linear (0.0) to smooth (1.0)
 
File:Smoothness control.png | Control of smoothness from linear (0.0) to smooth (1.0)
 
</gallery>
 
</gallery>
 
  
 
==Parameters of Advanced Outline Layers==
 
==Parameters of Advanced Outline Layers==
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The parameters of the Advanced Outline Layers are:
 
The parameters of the Advanced Outline Layers are:
  
{|border="0" align="left" style="border-collapse"  cellpadding="3" cellspacing="0"  
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{|border="0" align="none" style="border-collapse"  cellpadding="3" cellspacing="0"  
|-style="background:#silver"
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|-style="background:silver"
 
|'''Name'''||'''Value'''||'''Type'''   
 
|'''Name'''||'''Value'''||'''Type'''   
 
|-
 
|-
||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
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||[[Image:Type_real_icon.png|16px]] [[Z Depth Parameter|Z Depth]]
 
||0.000000
 
||0.000000
 
||real
 
||real
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
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||[[Image:Type_real_icon.png|16px]] [[Amount Parameter|Amount]]
 
||1.000000
 
||1.000000
 
||real
 
||real
  
 
|-
 
|-
||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
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||[[Image:type_integer_icon.png|16px]] [[Blend Method|Blend Method]]
 
||Composite
 
||Composite
 
||integer
 
||integer
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Color}}
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||[[Image:Type_color_icon.png|16px]] [[Colors Dialog|Color]]
 
||
 
||
 
{| style="width:95%; height:16px; background:black; color:black" border="1"
 
{| style="width:95%; height:16px; background:black; color:black" border="1"
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|-style="background:#"
 
|-style="background:#"
||{{l|Image:Type_vector_icon.png|16px}} Origin
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||[[Image:Type_vector_icon.png|16px]] [[Origin Parameter|Origin]]
 
||0.000000u,0.000000u
 
||0.000000u,0.000000u
 
||vector
 
||vector
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_bool_icon.png|16px}} Invert
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||[[Image:Type_bool_icon.png|16px]] [[Invert Parameter|Invert]]
 
||
 
||
 
{| style="width:16px; height:16px" border="1"
 
{| style="width:16px; height:16px" border="1"
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|-
 
|-
||{{l|Image:Type_bool_icon.png|16px}} Antialiasing
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||[[Image:Type_bool_icon.png|16px]] [[Antialiasing Parameter|Antialiasing]]
 
||
 
||
 
{| style="width:16px; height:16px" border="1"
 
{| style="width:16px; height:16px" border="1"
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|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_real_icon.png|16px}} Feather
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||[[Image:Type_real_icon.png|16px]] [[Feather Parameter|Feather]]
 
||0.000000pt
 
||0.000000pt
 
||real
 
||real
  
 
|-
 
|-
||{{l|Image:Type_integer_icon.png|16px}} Tyep of Feather
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||[[Image:Type_integer_icon.png|16px]] [[Feather_Parameter#Type_of_Feather|Type of Feather]]
 
||Fast Gaussian Blur
 
||Fast Gaussian Blur
 
||integer
 
||integer
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_integer_icon.png|16px}} Winding Sytle
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||[[Image:Type_integer_icon.png|16px]] [[Winding Style Parameter|Winding Style]]
 
||Non Zero
 
||Non Zero
 
||integer
 
||integer
  
 
|-
 
|-
||{{l|Image:Type_list_icon.png|16px}} Vertices
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||[[Image:Type_list_icon.png|16px]] Vertices
 
||List
 
||List
||list (BLine)
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||list (Spline)
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_real_icon.png|16px}} Outline Width
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||[[Image:Type_real_icon.png|16px]] [[Outline_Layer#Outline_width|Outline Width]]
 
||2.000000pt
 
||2.000000pt
 
||real
 
||real
  
 
|-
 
|-
||{{l|Image:Type_real_icon.png|16px}} Expand
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||[[Image:Type_real_icon.png|16px]] [[Outline_Layer#Expand|Expand]]
 
||0.000000pt
 
||0.000000pt
 
||real
 
||real
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_integer_icon.png|16px}} Tip Type at Start
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||[[Image:Type_integer_icon.png|16px]] [[Advanced_Outline_Layer#Tip_type_at_start_.2F_end|Tip Type at Start]]
 
||Rounded Stop
 
||Rounded Stop
 
||integer
 
||integer
  
 
|-
 
|-
||{{l|Image:Type_integer_icon.png|16px}} Tip Type at End
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||[[Image:Type_integer_icon.png|16px]] [[Advanced_Outline_Layer#Tip_type_at_start_.2F_end|Tip Type at End]]
 
||Rounded Stop
 
||Rounded Stop
 
||integer
 
||integer
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_integer_icon.png|16px}} Cusps Type
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||[[Image:Type_integer_icon.png|16px]] [[Advanced_Outline_Layer#Cusps_Type|Cusps Type]]
 
||Sharp
 
||Sharp
 
||integer
 
||integer
  
 
|-
 
|-
||{{l|Image:Type_real_icon.png|16px}} Smoothness
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||[[Image:Type_real_icon.png|16px]] [[Advanced_Outline_Layer#Smoothness|Smoothness]]
 
||0.500000
 
||0.500000
 
||real
 
||real
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_list_icon.png|16px}} Width Point List
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||{{l|Image:Type_bool_icon.png|16px}} [[Advanced_Outline_Layer#Homogeneous|Homogeneous]]
 +
||
 +
{| style="width:16px; height:16px" border="1"
 +
|-
 +
|}
 +
||bool
 +
 
 +
|-
 +
||[[Image:Type_list_icon.png|16px]] [[Advanced_Outline_Layer#Width_Point_List|Width Point List]]
 
||List
 
||List
 
||list(WPList)
 
||list(WPList)
  
 +
|-style="background:#eeeeee"
 +
||[[Image:Type_bool_icon.png|16px]] [[Advanced_Outline_Layer#Fast|Fast]]
 +
||
 +
{| style="width:16px; height:16px" border="1"
 +
|-
 
|}
 
|}
 +
||bool
  
 +
|-
 +
||[[Image:Type_bool_icon.png|16px]] [[Advanced_Outline_Layer#Dashed_Outline|Dashed Outline]]
 +
||
 +
{| style="width:16px; height:16px" border="1"
 +
|-
 +
|}
 +
||bool
  
 +
|-style="background:#eeeeee"
 +
||[[Image:Type_list_icon.png|16px]] Dash Item List
 +
||List
 +
||list(WPList)
  
 +
|-
 +
||[[Image:Type_real_icon.png|16px]] Dash Items Offset
 +
||0.000000u
 +
||real
  
 +
|}
  
 +
==Specific parameters for Advanced Outline Layer==
  
 +
This section lists only the parameters specific to the Advanced Outline Layer. For documentation about the other parameters, refer to [[Outline Layer]].
  
 +
* Tip Type at Start
 +
* Tip Type at End
 +
* Cusps Type
 +
* Smoothness
 +
* Width Point List
  
 +
=== Tip Type at Start / End ===
  
 +
As with width points, the end and start of the unlooped Advanced Outlines has a type of tip defined. The user can choose between the same types of tips as for a width point. When the first/last width point has its before/after interpolation type set to Interpolate the start/end of the outline is rendered using the Tip type at start/end parameter.
  
 +
Those parameters don't have any effect if the Spline is looped or the first/last width point has its before/after interpolation type set to anything but Interpolate. In that case, the segment between the start/end width point and the start/end of the Spline is not rendered.
  
 +
The types of tips are the same as the width point tip types except that it doesn't offer the Interpolate type because it would not make sense:
  
 +
Parameters:
 +
{| border="1"
 +
|-
 +
! Tip Type
 +
! Example
 +
|-
 +
| Rounded
 +
| [[File:Avanced-Outline-Layer-TipType-Rounded.png]]
 +
|-
 +
| Squared
 +
| [[File:Avanced-Outline-Layer-TipType-Squared.png]]
 +
|-
 +
| Peak
 +
| [[File:Avanced-Outline-Layer-TipType-Peak.png]]
 +
|-
 +
| Flat
 +
| [[File:Avanced-Outline-Layer-TipType-Flat.png]]
 +
|}
  
 +
=== Cusp Type ===
  
 +
There are three types of cusps in the Advanced Outline:
  
 +
Parameters:
 +
{| border="1"
 +
|-
 +
! Cusp Type
 +
! Example
 +
|-
 +
| Sharp
 +
|[[File:Avanced-Outline-Layer-Cups-Sharp.png]]
 +
|-
 +
| Rounded
 +
| [[File:Avanced-Outline-Layer-Cups-Rounded.png]]
 +
|-
 +
| Bevel
 +
| [[File:Avanced-Outline-Layer-Cups-Bevel.png]]
 +
|}
  
 
+
The type of cusp is controlled for the entire layer so currently it is not possible to control the type of corner individually. Maybe in future versions it will be possible.
 
+
 
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==Specific parameters for Advanced Outline Layer==
+
Notice that many of the parameters are the same than the regular {{l|Outline Layer|Outline}}, so you can find the explanation of its usage just reading the wiki page of it. The new parameters are:
+
* Tip Type at start
+
* Tip Type at end
+
* Cusps type
+
* Smoothness
+
* Width Point List
+
 
+
=== Width Point List ===
+
Each advanced Outline has a list of parameters that represents the information for each width item. They are called Width Points and consists on four sub-parameters:
+
 
+
* Position (Real number): it represents the position of the width point along the bline. Although it is allowed to be any real number, its meaning is only from 0.0 to 1.0. 0.0 corresponds to the start of the bline (first blinepoint on the bline list) and 1.0 to the last blinepoint. For looped blines 0.0 and 1.0 are equal. The position is represented by the light purple duck that always lies on the bline.
+
* Width (Real number): It is the width multiplicator of the global Width parameter of the Advanced Outline Layer on the position given by the Position parameter. The final width is calculated multiplying the global Advanced Outline's Width (W) by the Width of the widhtpoint (w) and adding the Expand parameter (E). Calculated width = W*w+E
+
* Tip Side Before/After: Those two sub-parameters controls how the width is interpolated before and after the current widthpoint. The sub-parameter can have four values:
+
** Interpolate: Between the previous/posterior width point, the width is calculated by interpolation based on smoothness value.
+
** Rounded: There is a rounded tip that points to the width point before or after. If the previous/posterior width point is 'Interpolate' on its posterior/previous side it consider that the width of the width point in question is zero just before/after it. If the previous/posterior width point is other than 'Interpolate' then the segment between those two width points is empty. See examples to understand it fully.
+
** Squared: Same as Rounded but using square tip.
+
** Peak: Same as Rounded but using peak tip.
+
** Flat: Same as Rounded but using flat tip.
+
 
+
The Width Point list has one internal not animatable parameter called ''loop''.  You can reach it by right clicking the Width Point List parameter. If the Width Point list is unlooped, then any width point that has a Position outisde the range of [0,1] the value is clamped to that range. For example: a Position = 1.35 is clamped to 1.0 then the Width Point List is unlooped. Otherwise, if the Width Point List is looped and a width point has a Position of 1.3 it is calculated its modulus based on the range [0,1] so it is turned to a position of 0.3.
+
  
 
=== Smoothness ===
 
=== Smoothness ===
  
The SMoothness controls how the width is calculated betwen widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is zero interpolation is lineal, when smoothness is 1.0 interpolation is given by a 5th degree smooth spline.
+
The Smoothness controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is '''zero''' interpolation is lineal, when smoothness is '''1.0''' interpolation is given by a 5th degree smooth Spline.
  
=== Cusp types ===
+
=== Homogeneous ===
  
There are three types of cusps in the Advanced Outline:
+
Enabling {{literal|Homogeneous}} changes the way the position of the {{l|#widthpoint|width points}} change according modification of the outline.
 +
* When false, the "Position" parameter for a width point is equally distributed '''among the vertices'''.  For example, in a spline with five vertices, "Position" values of 0, 0.25, 0.5, 0.75, and 1 correspond to the first, second, third, fourth, and fifth vertex, respectively, regardless of how close or far apart those vertices are.  Between vertices, the "Position" parameter is based on spline length.
 +
* When true, the "Position" parameter increases smoothly from the start to the end of the spline '''based on the length of the entire spline'''.  This means a "Position" of 0.5 will always correspond to the halfway point of the spline, not to a particular vertex.
  
* Sharp
+
=== <span id="widthpoint"></span>Width Point List ===
* Rounded
+
Each Advanced Outline has a list of parameters that represent the information for each width item. They are called Width Points and consist of four sub-parameters:
* Bevel
+
  
The type of cusp is controlled for the entire layer so currently it is not possible to control the type of corner individually. Maybe in future versions it is possible.
+
* '''Position''' (Real number): represents the position of the width point along the Spline. Although it is allowed to be any real number, its meaning is only from '''0.0''' to '''1.0'''. 0.0 corresponds to the start of the Spline (first Spline point on the Spline list) and 1.0 to the last Spline point. For looped Splines 0.0 and 1.0 are equal. The position is represented by the light purple Handle that always lies on the Spline.  The point on the spline corresponding to a particular "Position" value is affected by the "Homogeneous" parameter, explained above.
 +
* '''Width''' (Real number): It is the width multiplicator of the global Width parameter of the Advanced Outline Layer on the position given by the Position parameter. The final width is calculated multiplying the global Advanced Outline's Width (W) by the Width of the widthpoint (w) and adding the Expand parameter (E). Calculated width = W*w+E
 +
* '''Tip Side Before/After''': Those two sub-parameters controls how the width is interpolated before and after the current widthpoint. The sub-parameter can have four values:
 +
** '''Interpolate''': Between the previous/following width point, the width is calculated by interpolation based on smoothness value.
 +
** '''Rounded''': There is a rounded tip that points to the width point before or after. If the previous/following width point is {{Literal|Interpolate}} on its posterior/previous side it considers that the width of the widthpoint in question is zero just before/after it. If the previous/posterior width point is other than {{Literal|Interpolate}} then the segment between those two width points is empty. See examples to understand it fully.
 +
** '''Squared''': Same as Rounded but using square tip.
 +
** '''Peak''': Same as Rounded but using peak tip.
 +
** '''Flat''': Same as Rounded but using flat tip.
  
=== Tip type at start / end ===
+
The Width Point list has one internal non-animatable parameter called {{Literal|loop}}. You can reach it by right clicking the Width Point List parameter. If the Width Point list is unlooped, then any width point that has a Position outside the range of [0,1] is clamped to (brought within) that range. For example: a Position = 1.35 is clamped to 1.0 then the Width Point List is unlooped. Otherwise, if the Width Point List is looped and a width point has a Position of 1.3, its modulus based on the range [0,1] is used, so it is turned to a position of 0.3.
  
As the width points, the end and start of the unlooped advanced outlines has a type of tip defined. User can choose between the same types of tips than for a width point. When the first/last width point has its before/after interpolation type set to Interpolate the start/end of the outline is rendered using the Tip type at start/end parameter.
+
=== Fast ===
 +
...TODO WriteME.about...
  
Those parameters hasn't any effect if the bline is looped or the first/last width point has its before/after interpolation type set to anything but Interpolate. In that case, the segment between the start/end width point and the start/end of the bline is not rendered.
+
=== Dashed Outline ===
 
+
...TODO WriteME.about...
The types of tips are the same than the width point tip types except that it doesn't offer the Interpolate type because it has not sense:
+
* Rounded
+
* Squared
+
* Peak
+
* Flat
+
  
 
== Working with the Avdanced Outline ==
 
== Working with the Avdanced Outline ==
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=== Creation of the Advanced Outline ===
 
=== Creation of the Advanced Outline ===
  
You can create Advanced Outlines in the same way that you make normal ones with the BLine Tool (Alt+B), but make sure the Advanced Outline box is ticked in the bline toolbox. Alternatively you can create a default Advanced Outline by clicking in the menu Insert-> Layer->Geometry->Advanced Outline.
+
You can create Advanced Outlines by various ways:
 
+
* With the {{l|Draw Tool}} (check ''Create Advanced Outline'' in the tool options).
Currently it is not possible to create Advanced Outlined with the Draw Tool. It has been postponed to a future release.
+
* With the {{l|Spline Tool}} (check ''Create Advanced Outline'' in the tool options).
 +
* Using a {{l|Layers#Geometry|Geometry Layer}} (check ''Create Advanced Outline'' in the tool options).
 +
* With the menu {{c|<Insert>|<Layer>|Geometry|Advanced Outline}}.
  
 
=== Change the width of the Width Points ===
 
=== Change the width of the Width Points ===
  
Initially the width ducks are hidden. You may need to show them by pressing Alt+5 or cliking on the width toggle button. It is possible to change the width using the Width Tool using the same procedure than for regular outlines. If you want more contro lover the width you can modify the width ducks with the Transform tool (Alt+A). More fine tunning is possible by expanding the widht point sub-parameter and entering a specific value to the Width sub-parameter. In that case negative values are allowed to produce nice effects.
+
Initially the width Handles are hidden. You can make them visible by pressing ({{Shortcut|alt|5}}) or clicking on the width toggle button. It is possible to change the width using the {{l|Width Tool}} using the same procedure as for regular outlines. If you want more control over the width you can modify the width Handles with the {{l|Transform Tool}} ({{Shortcut|alt|A}}). More fine tunning is possible by expanding the width point sub-parameter and entering a specific value for the Width sub-parameter. In that case negative values are allowed to produce nice effects.
  
 +
=== Change the position of the Width Points ===
  
=== Change the position of the Width Points ===
+
When you make the width Handles of the width points visible/invisible, the position Handles also become visible/invisible. This way, the user has a single way to hide/show the position and width Handles.
When you show or hide the width ducks of the width points, also the position ducks of the width points at the same time. (NOTE: this may change in the future). This way, user has one single way to hide/show the position and widht ducks.
+
 
 +
{{Note|Change the position of the Width Points|This may change in the future}}
  
The position ducks of the width points can be modified using the Transform Tool (ALT-A) and click and dragging the position duck. You will notice that ducks are tied to the bline so once clicked and dragged they can be placed at any way on the bline. Notice that if you have a width point position duck at position 0.2 and you click and drag at position 0.9 it may happen that you obtain a value of -0.1 because you dragged it in one step and the Width Point List maybe looped. If you want to avoid those problems do the movement is small steps to tell the correct path to follow when calculating the new position.
+
The position Handles of the width points can be modified using the {{l|Transform Tool}} ({{Shortcut|alt|A}}) and clicking and dragging the position Handle. You will notice that Handles are tied to the Spline so once clicked and dragged they can be placed at any way on the Spline. Notice that if you have a width point position Handle at position 0.2 and you click and drag at position 0.9 it may happen that you obtain a value of -0.1 because you dragged it in one step and the Width Point List may be looped. If you want to avoid those problems do the movement in small steps to indicate the correct path to follow when calculating the new position.
  
 
=== Adding or removing width points ===
 
=== Adding or removing width points ===
To add a new width point you have to right click on the width point position duck purple duck to get the context menu.  Then select "Add Item (smart)" here to create more width points entries. The width points are created this way:
+
To add a new width point you have to right click on the width point position Handle (purple Handle) to get the context menu.  Then select {{literal|Add Item (smart)}} here to create more width points entries. The width points are created this way:
  
In general case, the new widthpoint is created between the one where you right click and the "previous" width point. Depending on the loop status of the bline, the "previous" width point can be the start of the bline (unlooped) or the last widthpoint (looped). The worse case is when there is only one width point on the Width Point List. If you add one new item it will lie over the existing one.  
+
In the general case, the new widthpoint is created between the width point you click on and the "previous" width point. Depending on the loop status of the Spline, the "previous" width point can be the start of the Spline (unlooped) or the last widthpoint (looped). The worst case is when there is only one width point on the Width Point List. If you add one new item it will lie over the existing one.
  
The new added width point will have the interpolated width at the position where it is created.  
+
The newly added width point will have the interpolated width at the position where it is created.  
  
{{Note|Warning|Be warned that if you remove all the width points you will use the width of the layer as the only one width but you will enter in one unrecoverable status because it will be not possible to add a new width point. This is something that has to be fixed.}}
 
  
 
=== Specific actions for Width Points ===
 
=== Specific actions for Width Points ===
  
Some needed actions has been added to width points as well functionality for existing actions for items of the List type parameters. You can reach the list of available actions by right clicking on the width point position or directly on the width point item of the Width Point List. Here are some descriptions of the available actions:
+
Some needed actions have been added to width points as well as functionality for existing actions for items of the List type parameters. You can reach the list of available actions by right clicking on the width point position or directly on the width point item of the Width Point List. Here are some descriptions of the available actions:
  
* Convert: Width Points are composite Value Nodes so its natural format are Composite (you can access to its componets). But you can convert it to other formats. See Convert for details. &&TODO: Update Convert wiki page&&
+
* Convert: Width Points are composite Value Nodes so its natural format is Composite (you can access its components). But you can convert it to other formats. See Convert for details.
* Disconnect: This will disconnect the width point item form the Composite type Value Node. That means that there won't be any duck to show and that any of its values can be modified. Maybe it is useful for some types of workflows. To restore its Composite status, choose Convert->Composite.
+
* Disconnect: This will disconnect the width point item from the Composite type Value Node. That means that there won't be any Handle to show and that any of its values can be modified. Maybe it is useful for some types of workflows. To restore its Composite status, choose Convert->Composite.
* Insert/ Remove Item Smart: This will add or remove a width point. If in animation mode it will also set the current width point as OFF when remove instead of effectively remove it from the Width Point List. Opposite for the Insert Item Smart.  
+
* Insert/ Remove Item Smart: This will add or remove a width point. If Remove is used in animation mode, it will also set the current width point as OFF instead of effectively removing it from the Width Point List. Opposite for the Insert Item Smart.
* Mark Active Point as ON/OFF: You can make width points off to make it not count for width control meanwhile the width point is off. When the width point is half on to off or viceversa, the used width point should be the interpolation between the on and off status. But it doesn't work properly at the moment. On / Off values are not interpolated but fully on or fully off. This has to be corrected.
+
* Mark Active Point as ON/OFF: You can set width points off to make it not count for width control while the width point is off. When the width point is half on to off or viceversa, the used width point should be the interpolation between the on and off status. But it doesn't work properly at the moment. On / Off values are not interpolated but fully on or fully off. This has to be corrected.
* Export: See Export.
+
* Export: See {{l|Export}}.
* Loop: When set as looped, as mentioned before, it allows the width point positions loop around the range[0.1].
+
* Loop: When set as looped, as mentioned before, it allows the width point positions loop around the range [0,1].
 
* Rotate Order: Doesn't do anything.
 
* Rotate Order: Doesn't do anything.
* Set Side Before/After to: Interpolate, Rounded, Squared, Peak, Flat. Those are shorcuts to do the same than go directly to the sub parameter and choose the appropiate Tip Type. May be it should be renamed to "Set Tip Before/After".
+
* Set Side Before/After to: Interpolate, Rounded, Squared, Peak, Flat. Those are shortcuts to do the same as going directly to the sub-parameter and choosing the appropriate Tip Type. Maybe it should be renamed to "Set Tip Before/After".
* Set Width to default/zero: those actions have been adeded for two reasons. It is very usual to want to set the width of a width point to zero. Despite the possibility of use the User Preference of Restrict Radius to First Quadrant, this way it is accesed quickly from the same usual menu. Also when width point position duck and width point width duck are one onto other (width = 0) it is hard to modify the width or the position without trouble. To solve this the position duck has preference over the width duck in case of coincidence. So to access the width duck it is needed to have a quick action to set it to its default value (1.0).
+
* Set Width to default/zero: those actions have been added for two reasons. It is very common to want to set the width of a width point to zero. Despite the possibility of use the User Preference of Restrict Radius to First Quadrant, this way it is acceded quickly from the same usual menu. Also when a width point position Handle and a width point width Handle are on top of each other (width = 0) it is hard to modify the width or the position without trouble. To solve this the position Handle has preference over the width Handle in case of coincidence. So access the width Handle it is needed to have a quick action to set it to its default value (1.0).

Latest revision as of 12:31, 6 February 2020

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Under construction! See Advanced Outline Layer Talk page

Layer geometry advanced outline icon.png

About Advanced Outline Layers

To create an Advanced Outline Layer use the Spline Tool and check "Create Advanced Outline" in the Tool Options Panel. Once you finish the definition of the geometry of your outline and after pressing the "Make Spline" button (or selecting another tool or state) you create the Advanced Outline Layer with the current "Outline Color".

Depending on the options you choose in the Tool Options Panel other Tools like Star Tool or Circle Tool can also create Advanced Outline Layers.

Using the Layer Menu "Make Advanced Outline", "Make Outline" or "Make Region" commands you can also create those layers.

Differences with Outline Layer: Outline width

The width Handle defines the outline width at a particular place.

In the regular Outline Layer, each width Handle is connected to the vertex that defines the outline shape at that place. That means that the user needs to insert a new vertex on the Spline every time he wants to change the outline width in some place. This behaviour can cause problems when the shape of the outline is very simple but the width varies a lot.

Practice shows that most of the time the user wants to specify the width independently from the placement of Spline vertices. Such functionality is available in the Advanced Outline layer, which Handles its width in a different way: the width Handles are freely moved around the Spline and define its width at any point.

Features

Advanced Outline introduces some features to the regular outline, as shown in this Advanced outline demo video. They are listed with examples below:

Parameters of Advanced Outline Layers

The parameters of the Advanced Outline Layers are:

Name Value Type
Type real icon.png Z Depth 0.000000 real
Type real icon.png Amount 1.000000 real
Type integer icon.png Blend Method Composite integer
Type color icon.png Color
color
Type vector icon.png Origin 0.000000u,0.000000u vector
Type bool icon.png Invert
bool
Type bool icon.png Antialiasing
bool
Type real icon.png Feather 0.000000pt real
Type integer icon.png Type of Feather Fast Gaussian Blur integer
Type integer icon.png Winding Style Non Zero integer
Type list icon.png Vertices List list (Spline)
Type real icon.png Outline Width 2.000000pt real
Type real icon.png Expand 0.000000pt real
Type integer icon.png Tip Type at Start Rounded Stop integer
Type integer icon.png Tip Type at End Rounded Stop integer
Type integer icon.png Cusps Type Sharp integer
Type real icon.png Smoothness 0.500000 real
Type bool icon.png Homogeneous
bool
Type list icon.png Width Point List List list(WPList)
Type bool icon.png Fast
bool
Type bool icon.png Dashed Outline
bool
Type list icon.png Dash Item List List list(WPList)
Type real icon.png Dash Items Offset 0.000000u real

Specific parameters for Advanced Outline Layer

This section lists only the parameters specific to the Advanced Outline Layer. For documentation about the other parameters, refer to Outline Layer.

  • Tip Type at Start
  • Tip Type at End
  • Cusps Type
  • Smoothness
  • Width Point List

Tip Type at Start / End

As with width points, the end and start of the unlooped Advanced Outlines has a type of tip defined. The user can choose between the same types of tips as for a width point. When the first/last width point has its before/after interpolation type set to Interpolate the start/end of the outline is rendered using the Tip type at start/end parameter.

Those parameters don't have any effect if the Spline is looped or the first/last width point has its before/after interpolation type set to anything but Interpolate. In that case, the segment between the start/end width point and the start/end of the Spline is not rendered.

The types of tips are the same as the width point tip types except that it doesn't offer the Interpolate type because it would not make sense:

Parameters:

Tip Type Example
Rounded Avanced-Outline-Layer-TipType-Rounded.png
Squared Avanced-Outline-Layer-TipType-Squared.png
Peak Avanced-Outline-Layer-TipType-Peak.png
Flat Avanced-Outline-Layer-TipType-Flat.png

Cusp Type

There are three types of cusps in the Advanced Outline:

Parameters:

Cusp Type Example
Sharp Avanced-Outline-Layer-Cups-Sharp.png
Rounded Avanced-Outline-Layer-Cups-Rounded.png
Bevel Avanced-Outline-Layer-Cups-Bevel.png

The type of cusp is controlled for the entire layer so currently it is not possible to control the type of corner individually. Maybe in future versions it will be possible.

Smoothness

The Smoothness controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is zero interpolation is lineal, when smoothness is 1.0 interpolation is given by a 5th degree smooth Spline.

Homogeneous

Enabling "Homogeneous" changes the way the position of the width points change according modification of the outline.

  • When false, the "Position" parameter for a width point is equally distributed among the vertices. For example, in a spline with five vertices, "Position" values of 0, 0.25, 0.5, 0.75, and 1 correspond to the first, second, third, fourth, and fifth vertex, respectively, regardless of how close or far apart those vertices are. Between vertices, the "Position" parameter is based on spline length.
  • When true, the "Position" parameter increases smoothly from the start to the end of the spline based on the length of the entire spline. This means a "Position" of 0.5 will always correspond to the halfway point of the spline, not to a particular vertex.

Width Point List

Each Advanced Outline has a list of parameters that represent the information for each width item. They are called Width Points and consist of four sub-parameters:

  • Position (Real number): represents the position of the width point along the Spline. Although it is allowed to be any real number, its meaning is only from 0.0 to 1.0. 0.0 corresponds to the start of the Spline (first Spline point on the Spline list) and 1.0 to the last Spline point. For looped Splines 0.0 and 1.0 are equal. The position is represented by the light purple Handle that always lies on the Spline. The point on the spline corresponding to a particular "Position" value is affected by the "Homogeneous" parameter, explained above.
  • Width (Real number): It is the width multiplicator of the global Width parameter of the Advanced Outline Layer on the position given by the Position parameter. The final width is calculated multiplying the global Advanced Outline's Width (W) by the Width of the widthpoint (w) and adding the Expand parameter (E). Calculated width = W*w+E
  • Tip Side Before/After: Those two sub-parameters controls how the width is interpolated before and after the current widthpoint. The sub-parameter can have four values:
    • Interpolate: Between the previous/following width point, the width is calculated by interpolation based on smoothness value.
    • Rounded: There is a rounded tip that points to the width point before or after. If the previous/following width point is "Interpolate" on its posterior/previous side it considers that the width of the widthpoint in question is zero just before/after it. If the previous/posterior width point is other than "Interpolate" then the segment between those two width points is empty. See examples to understand it fully.
    • Squared: Same as Rounded but using square tip.
    • Peak: Same as Rounded but using peak tip.
    • Flat: Same as Rounded but using flat tip.

The Width Point list has one internal non-animatable parameter called "loop". You can reach it by right clicking the Width Point List parameter. If the Width Point list is unlooped, then any width point that has a Position outside the range of [0,1] is clamped to (brought within) that range. For example: a Position = 1.35 is clamped to 1.0 then the Width Point List is unlooped. Otherwise, if the Width Point List is looped and a width point has a Position of 1.3, its modulus based on the range [0,1] is used, so it is turned to a position of 0.3.

Fast

...TODO WriteME.about...

Dashed Outline

...TODO WriteME.about...

Working with the Avdanced Outline

Creation of the Advanced Outline

You can create Advanced Outlines by various ways:

  • With the Draw Tool (check Create Advanced Outline in the tool options).
  • With the Spline Tool (check Create Advanced Outline in the tool options).
  • Using a Geometry Layer (check Create Advanced Outline in the tool options).
  • With the menu "<Insert> → <Layer> → Geometry → Advanced Outline".

Change the width of the Width Points

Initially the width Handles are hidden. You can make them visible by pressing (Alt5) or clicking on the width toggle button. It is possible to change the width using the Width Tool using the same procedure as for regular outlines. If you want more control over the width you can modify the width Handles with the Transform Tool (AltA). More fine tunning is possible by expanding the width point sub-parameter and entering a specific value for the Width sub-parameter. In that case negative values are allowed to produce nice effects.

Change the position of the Width Points

When you make the width Handles of the width points visible/invisible, the position Handles also become visible/invisible. This way, the user has a single way to hide/show the position and width Handles.

Change the position of the Width Points

This may change in the future
note end


The position Handles of the width points can be modified using the Transform Tool (AltA) and clicking and dragging the position Handle. You will notice that Handles are tied to the Spline so once clicked and dragged they can be placed at any way on the Spline. Notice that if you have a width point position Handle at position 0.2 and you click and drag at position 0.9 it may happen that you obtain a value of -0.1 because you dragged it in one step and the Width Point List may be looped. If you want to avoid those problems do the movement in small steps to indicate the correct path to follow when calculating the new position.

Adding or removing width points

To add a new width point you have to right click on the width point position Handle (purple Handle) to get the context menu. Then select "Add Item (smart)" here to create more width points entries. The width points are created this way:

In the general case, the new widthpoint is created between the width point you click on and the "previous" width point. Depending on the loop status of the Spline, the "previous" width point can be the start of the Spline (unlooped) or the last widthpoint (looped). The worst case is when there is only one width point on the Width Point List. If you add one new item it will lie over the existing one.

The newly added width point will have the interpolated width at the position where it is created.


Specific actions for Width Points

Some needed actions have been added to width points as well as functionality for existing actions for items of the List type parameters. You can reach the list of available actions by right clicking on the width point position or directly on the width point item of the Width Point List. Here are some descriptions of the available actions:

  • Convert: Width Points are composite Value Nodes so its natural format is Composite (you can access its components). But you can convert it to other formats. See Convert for details.
  • Disconnect: This will disconnect the width point item from the Composite type Value Node. That means that there won't be any Handle to show and that any of its values can be modified. Maybe it is useful for some types of workflows. To restore its Composite status, choose Convert->Composite.
  • Insert/ Remove Item Smart: This will add or remove a width point. If Remove is used in animation mode, it will also set the current width point as OFF instead of effectively removing it from the Width Point List. Opposite for the Insert Item Smart.
  • Mark Active Point as ON/OFF: You can set width points off to make it not count for width control while the width point is off. When the width point is half on to off or viceversa, the used width point should be the interpolation between the on and off status. But it doesn't work properly at the moment. On / Off values are not interpolated but fully on or fully off. This has to be corrected.
  • Export: See Export.
  • Loop: When set as looped, as mentioned before, it allows the width point positions loop around the range [0,1].
  • Rotate Order: Doesn't do anything.
  • Set Side Before/After to: Interpolate, Rounded, Squared, Peak, Flat. Those are shortcuts to do the same as going directly to the sub-parameter and choosing the appropriate Tip Type. Maybe it should be renamed to "Set Tip Before/After".
  • Set Width to default/zero: those actions have been added for two reasons. It is very common to want to set the width of a width point to zero. Despite the possibility of use the User Preference of Restrict Radius to First Quadrant, this way it is acceded quickly from the same usual menu. Also when a width point position Handle and a width point width Handle are on top of each other (width = 0) it is hard to modify the width or the position without trouble. To solve this the position Handle has preference over the width Handle in case of coincidence. So access the width Handle it is needed to have a quick action to set it to its default value (1.0).


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English • русский