Difference between revisions of "Dev:Wish list"
From Synfig Studio :: Documentation
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* '''Layer Convert''' — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it) | * '''Layer Convert''' — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it) | ||
− | * '''Layer In/Out points''' — When a line/layer/fill is no longer supposed to be there. | + | * '''Layer In/Out points''' — When a line/layer/fill is no longer supposed to be there. In addition to the function of the [[Amount]] parameter. Paths need a master visibility boolean parameter, or alternatively in and out points. (Preferrably with a way to not hide invisible or not-currently-active layers in the layer box) |
− | * '''Vector fill bucket''' — Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new [[region layer]]). | + | * '''Vector fill bucket''' — Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new [[region layer]]). <br/>Alternatively, a single-duck layer object, that performs a simple bitmap fill from its location, with its stored color value. |
− | * ''' | + | * '''[[redraw tool]]''' — Intutive reshaping of path-based layers. See link. |
Revision as of 11:36, 10 January 2006
Got a great idea for a new feature, just add it here.
- Arbitrary Color Channels — The ability for the user to create any number of custom channels for various purposes.
- Autorecover History — It would be great if autorecover could also recover the associated history of a file in the event of a crash.
- Render target filetype — the ability to save as .mng [1]
- Layer Convert — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it)
- Layer In/Out points — When a line/layer/fill is no longer supposed to be there. In addition to the function of the Amount parameter. Paths need a master visibility boolean parameter, or alternatively in and out points. (Preferrably with a way to not hide invisible or not-currently-active layers in the layer box)
- Vector fill bucket — Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new region layer).
Alternatively, a single-duck layer object, that performs a simple bitmap fill from its location, with its stored color value.
- redraw tool — Intutive reshaping of path-based layers. See link.