Difference between revisions of "Luma Key Layer"
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{{Title|Luma Key Layer}} | {{Title|Luma Key Layer}} | ||
{{Category|Layers}} | {{Category|Layers}} | ||
+ | {{Category|Filters}} | ||
+ | {{NewTerminology}} | ||
<!-- Page info end --> | <!-- Page info end --> | ||
[[File:Layer filter lumakey icon.png|64px]] | [[File:Layer filter lumakey icon.png|64px]] | ||
− | == About | + | == About Luma Key Layer == |
FIXME!!! | FIXME!!! | ||
− | |||
+ | The Luma Key layer does the following: For every pixel of image it assigns the alpha value, based on its Luminosity. For example, black pixels become 100% transparent. White pixels are absolutely opaque. Gray pixels are semi-transparent. | ||
== Parameters of the Luma Key Layers == | == Parameters of the Luma Key Layers == | ||
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Parameters of the Luma Key Layers are: | Parameters of the Luma Key Layers are: | ||
− | {| | + | {|{{Parameters}} |
− | + | ||
− | + | ||
|-style="background:#" | |-style="background:#" | ||
− | ||{{l|Image:Real_icon.png|16px}} Z Depth | + | ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} |
||0.000000 | ||0.000000 | ||
||real | ||real | ||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
− | ||{{l|Image:Real_icon.png|16px}} Amount | + | ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}} |
||1.000000 | ||1.000000 | ||
||real | ||real | ||
|-style="background:#" | |-style="background:#" | ||
− | ||{{l|Image:Integer_icon.png|16px}} Blend Method | + | ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method Parameter|Blend Method}} |
||Composite | ||Composite | ||
||integer | ||integer | ||
+ | |- | ||
|} | |} |
Latest revision as of 14:00, 13 March 2017
About Luma Key Layer
FIXME!!!
The Luma Key layer does the following: For every pixel of image it assigns the alpha value, based on its Luminosity. For example, black pixels become 100% transparent. White pixels are absolutely opaque. Gray pixels are semi-transparent.
Parameters of the Luma Key Layers
Parameters of the Luma Key Layers are:
Name | Value | Type |
Z Depth | 0.000000 | real |
Amount | 1.000000 | real |
Blend Method | Composite | integer |