Difference between revisions of "Dev:Class ValueNode"
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+ | The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints. | ||
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Objects of the ValueNode class hold values which can change over time. | Objects of the ValueNode class hold values which can change over time. | ||
Latest revision as of 20:42, 16 December 2015
The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints.
Objects of the ValueNode class hold values which can change over time.
ValueNodes are of one of the following types:
UPDATE THIS WITH THE NEW TYPES
Contents
TYPE_BOOL
Uses C++ type "bool".
TYPE_INTEGER
Uses C++ type "int".
TYPE_ANGLE
Uses class "Angle".
TYPE_TIME
Uses class "Time".
TYPE_REAL
Uses class "Real".
TYPE_VECTOR
Uses class "Vector".
TYPE_COLOR
Uses class "Color".
TYPE_SEGMENT
Uses class "Segment".
TYPE_BLINEPOINT
Uses class "BLinePoint".
TYPE_LIST
Uses class "list_type".
TYPE_CANVAS
Uses class "Canvas".
TYPE_STRING
Uses class "String".
TYPE_GRADIENT
Uses class "Gradient".
More Informations
ValueNode Class information on "ETL, synfig, synfigstudio API docs"