Difference between revisions of "Shade Layer/cs"
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|-style="background:#" | |-style="background:#" | ||
− | ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blendovací metoda}} | + | ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method Parameter|Blendovací metoda}} |
||Composite | ||Composite | ||
||integer | ||integer | ||
|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
− | ||{{l|Image:Type_color_icon.png|16px}} {{l|Color | + | ||{{l|Image:Type_color_icon.png|16px}} {{l|Color Parameter|Barva}} |
|| {{Color|000000}} | || {{Color|000000}} | ||
||color | ||color | ||
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|-style="background:#" | |-style="background:#" | ||
− | ||{{l|Image:Type_integer_icon.png|16px}} {{l| | + | ||{{l|Image:Type_integer_icon.png|16px}} {{l|Type Parameter|Typ}} |
||Fast Gaussian Blur | ||Fast Gaussian Blur | ||
||integer | ||integer |
Latest revision as of 13:59, 15 March 2017
O vrstvě stín
"Stín" (Shade) vygeneruje u překrytých objektů stín, což vyvolává efekt jejich umístění v prostoru.
Parametry stínu
Name | Value | Type | |
Úroveň | 0.000000 | real | |
Kolik bude… | 1.000000 | real | |
Blendovací metoda | Composite | integer | |
Barva | |
color | |
Pozice | 0.200000u,-0.200000u | vector | |
Velikost | 0.100000u,0.100000u | vector | |
Typ | Fast Gaussian Blur | integer | |
Inverze | |
bool |