Difference between revisions of "Dev:Class ValueNode"
From Synfig Studio :: Documentation
m |
m (intro from genete stuff) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | Objects of the ValueNode class hold values which can change over time. | + | {{Category|Code}} |
+ | The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints. | ||
+ | |||
+ | Objects of the ValueNode class hold values which can change over time. | ||
+ | |||
+ | ValueNodes are of one of the following types: | ||
+ | |||
+ | UPDATE THIS WITH THE NEW TYPES | ||
== TYPE_BOOL == | == TYPE_BOOL == | ||
+ | |||
+ | Uses C++ type "bool". | ||
== TYPE_INTEGER == | == TYPE_INTEGER == | ||
+ | |||
+ | Uses C++ type "int". | ||
== TYPE_ANGLE == | == TYPE_ANGLE == | ||
+ | |||
+ | Uses class "Angle". | ||
== TYPE_TIME == | == TYPE_TIME == | ||
+ | |||
+ | Uses class "Time". | ||
== TYPE_REAL == | == TYPE_REAL == | ||
+ | |||
+ | Uses class "Real". | ||
== TYPE_VECTOR == | == TYPE_VECTOR == | ||
+ | |||
+ | Uses class "Vector". | ||
== TYPE_COLOR == | == TYPE_COLOR == | ||
+ | |||
+ | Uses class "Color". | ||
== TYPE_SEGMENT == | == TYPE_SEGMENT == | ||
+ | |||
+ | Uses class "Segment". | ||
== TYPE_BLINEPOINT == | == TYPE_BLINEPOINT == | ||
+ | |||
+ | Uses class "BLinePoint". | ||
== TYPE_LIST == | == TYPE_LIST == | ||
+ | |||
+ | Uses class "list_type". | ||
== TYPE_CANVAS == | == TYPE_CANVAS == | ||
+ | |||
+ | Uses class "Canvas". | ||
== TYPE_STRING == | == TYPE_STRING == | ||
+ | |||
+ | Uses class "String". | ||
== TYPE_GRADIENT == | == TYPE_GRADIENT == | ||
+ | |||
+ | Uses class "Gradient". | ||
+ | |||
+ | |||
+ | =More Informations= | ||
+ | [http://download.tuxfamily.org/synfig/api/synfig-core/classsynfig_1_1ValueNode.html ValueNode Class information on "ETL, synfig, synfigstudio API docs"] |
Latest revision as of 20:42, 16 December 2015
The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints.
Objects of the ValueNode class hold values which can change over time.
ValueNodes are of one of the following types:
UPDATE THIS WITH THE NEW TYPES
Contents
TYPE_BOOL
Uses C++ type "bool".
TYPE_INTEGER
Uses C++ type "int".
TYPE_ANGLE
Uses class "Angle".
TYPE_TIME
Uses class "Time".
TYPE_REAL
Uses class "Real".
TYPE_VECTOR
Uses class "Vector".
TYPE_COLOR
Uses class "Color".
TYPE_SEGMENT
Uses class "Segment".
TYPE_BLINEPOINT
Uses class "BLinePoint".
TYPE_LIST
Uses class "list_type".
TYPE_CANVAS
Uses class "Canvas".
TYPE_STRING
Uses class "String".
TYPE_GRADIENT
Uses class "Gradient".
More Informations
ValueNode Class information on "ETL, synfig, synfigstudio API docs"