Roadmap
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== New rendering engine (opengl based) == | == New rendering engine (opengl based) == | ||
Revision as of 17:56, 16 March 2017
New rendering engine (opengl based)
The list of features to be polished for 1.0
- Single-WIndow and Gtk3 UI
- Group transformations widget
- Bones / Cutout tools
- Bone distortion
- Sound layer
Current Status of polishing
- Bones (18/26 done)
- Frame-by-frame animation (bitmap) (10/26 done)
- UI improvement (4/7 done)
- Rendering speed optimization (3/11 done)
- SFG Format
- Sound support (6/10 done)
- Video import
- Vector drawing tools
- Scripting (python) (minimal support ready : scripts can be called from an entry menu)
- SWF export
Take also a look to our issue tracker roadmap
Nota : The following list of features will NOT be subject for polishing for 1.0, but will be available as "experimental features":
- SFG container
- MyPaint integration
- Frame-by-frame animation tools
(we will focus on them after 1.0 release)