Difference between revisions of "Doc talk:Flower Animation"
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So, if this tutorial is correct, does it mean that ''any'' object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames. | So, if this tutorial is correct, does it mean that ''any'' object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames. | ||
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+ | ''--> I'm still a beginner at synfig-studio, so my answer may not be correct. To me it seems that any created object last the lenght of the scene - I didn't find any way to completely remove an object from a part of the scene, appart from setting its amount to zero. '' <br/> | ||
+ | ''Also note this tutorial is still a kind of draft, I learned new things since I wrote it, and hopefully I'll have the time to re-wrote it today, in a better way.'' | ||
Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing. | Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing. | ||
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+ | ''--> Well, good idea. I will use this in the next version.'' |
Revision as of 10:52, 29 August 2007
So, if this tutorial is correct, does it mean that any object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames.
--> I'm still a beginner at synfig-studio, so my answer may not be correct. To me it seems that any created object last the lenght of the scene - I didn't find any way to completely remove an object from a part of the scene, appart from setting its amount to zero.
Also note this tutorial is still a kind of draft, I learned new things since I wrote it, and hopefully I'll have the time to re-wrote it today, in a better way.
Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing.
--> Well, good idea. I will use this in the next version.