Render Dialog
From Synfig Studio :: Documentation
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*Settings | *Settings | ||
**Quality - Set the quality of the render. 1 is highest quality but with longest render time. 9 is lowest quality but renders faster. 0 is even lower than 9 and seems to disable apha channels as well. Default quality is 3. | **Quality - Set the quality of the render. 1 is highest quality but with longest render time. 9 is lowest quality but renders faster. 0 is even lower than 9 and seems to disable apha channels as well. Default quality is 3. | ||
− | **Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31, although values above 3 is very subtle improvements and hard to notice. | + | **Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31, although values above 3 is very subtle improvements and hard to notice. higher values also adds considerable to render times. |
**Use current frame - With this ticked only one frame is rendered; the current one.<br/> | **Use current frame - With this ticked only one frame is rendered; the current one.<br/> | ||
Then there are three tabs, we're starting with;<br/> | Then there are three tabs, we're starting with;<br/> |
Revision as of 11:40, 21 June 2010
The Render dialog lets you render your animation.
It can be reached through the caret menu>File>Render.
Let's have an in-depth look at it.
- Target
- Filename - Here you can set desired output filename and also a custom path to the render.
- Target - Set your output format. At auto the format is decided by the filename suffix. If none is present png-format is default.
- Settings
- Quality - Set the quality of the render. 1 is highest quality but with longest render time. 9 is lowest quality but renders faster. 0 is even lower than 9 and seems to disable apha channels as well. Default quality is 3.
- Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31, although values above 3 is very subtle improvements and hard to notice. higher values also adds considerable to render times.
- Use current frame - With this ticked only one frame is rendered; the current one.
Then there are three tabs, we're starting with;
Image tab
- Image Size
- Width - set width of render in pixels.
- Height - set height of render in pixels.
- XRes - set horizontal resolution of render.
- YRes - set vertical resolution of render.
- Physical Width - set physical printing size of render. (Calculated from Width/XRes).
- Physical Height - set physical printing size of render. (Calculated from Height/YRes).
- Image Span - (?)
- Image Area - sets the portion of the workarea to be rendered.
- Top Left X:/Y: - set where in the workarea top left of render starts.
- Bottom Right X:/Y: - set where in the workarea bottom right of render starts.
- Time Settings
- Frames per second - set render framerate. Only applicable when rendering to movie-file, not image sequences.
- Start Time - set where in your timeline rendered sequence will start.
- End Time - set where in your timeline rendered sequence will end.
- Locks and Links
- Image Width
- Image Height
- Image Aspect
- Image Span
- Pixel Width
- Pixel Height
- Pixel Aspect
- Focus Point
- Focus Point X:/Y: