Filled Rectangle Layer
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− | + | The parameters of the Filled Rectangle Layer are: | |
+ | {|border="0" align="left" style="border-collapse" cellpadding="3" cellspacing="0" | ||
+ | |-style="background:#silver" | ||
+ | |'''Name'''||'''Value'''||'''Type''' | ||
+ | |- | ||
+ | ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}} | ||
+ | ||1.000000 | ||
+ | ||real | ||
+ | |- | ||
+ | ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} | ||
+ | ||Composite | ||
+ | ||integer | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Color_icon.png|16px}} Color | ||
+ | || | ||
+ | {| style="width:95%; height:16px; background:black; color:black" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||color | ||
+ | |- | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Point 1 | ||
+ | ||0.000000pt,0.000000pt | ||
+ | ||vector | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Point 2 | ||
+ | ||59.99999pt,59.99999pt | ||
+ | ||vector | ||
+ | |- | ||
+ | ||{{l|Image:Real_icon.png|16px}} Feather X | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Real_icon.png|16px}} Feather Y | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |- | ||
+ | ||{{l|Image:Real_icon.png|16px}} Bevel | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Bool_icon.png|16px}} Keep Bevel Circurlar | ||
+ | || | ||
+ | {| style="width:16px; height:16px" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||bool | ||
+ | |} | ||
+ | |||
+ | This page hasn't been written yet. Please help. |
Revision as of 07:06, 12 August 2010
The parameters of the Filled Rectangle Layer are:
Name | Value | Type |
Z Depth | 0.000000 | real |
Amount | 1.000000 | real |
Blend Method | Composite | integer |
Color |
|
color |
Point 1 | 0.000000pt,0.000000pt | vector |
Point 2 | 59.99999pt,59.99999pt | vector |
Feather X | 0.000000 | real |
Feather Y | 0.000000 | real |
Bevel | 0.000000 | real |
Keep Bevel Circurlar |
|
bool |
This page hasn't been written yet. Please help.