Halftone 3 Layer
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− | + | == About Halftone 3 Layer == | |
+ | {{l|Image:Layer_filter_halftone3_icon.png|64px}} | ||
+ | |||
+ | The 'Halftone 3 Layer' layer is... [FIXME] | ||
+ | |||
+ | == Parameters of Halftone 3 Layer == | ||
+ | The parameters of the Halftone 3 Layer are: | ||
+ | {|border="0" align="left" style="border-collapse" cellpadding="3" cellspacing="0" | ||
+ | |-style="background:#silver" | ||
+ | |'''Name'''||'''Value'''||'''Type''' | ||
+ | |- | ||
+ | ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}} | ||
+ | ||1.000000 | ||
+ | ||real | ||
+ | |- | ||
+ | ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} | ||
+ | ||Composite | ||
+ | ||integer | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Mask Size | ||
+ | ||0.000000pt,0.000000pt | ||
+ | ||vector | ||
+ | |- | ||
+ | ||{{l|Image:Integer_icon.png|16px}} Type | ||
+ | ||Symmetric | ||
+ | ||integer | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Bool_icon.png|16px}}Subtractive Flag | ||
+ | || | ||
+ | {| style="width:16px; height:16px" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||bool | ||
+ | |- | ||
+ | ||{{l|Image:Color_icon.png|16px}} Chan0 Color | ||
+ | || | ||
+ | {| style="width:95%; height:16px; background:blue; color:black" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||color | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin | ||
+ | ||59.99999pt,59.99999pt | ||
+ | ||vector | ||
+ | |- | ||
+ | ||{{l|Image:Angle_icon.png|16px}} Chan0 Mask Angle | ||
+ | ||0.00 DEG | ||
+ | ||angle | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Color_icon.png|16px}} Chan1 Color | ||
+ | || | ||
+ | {| style="width:95%; height:16px; background:red; color:black" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||color | ||
+ | |- | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin | ||
+ | ||59.99999pt,59.99999pt | ||
+ | ||vector | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Angle_icon.png|16px}} Chan1 Mask Angle | ||
+ | ||0.00 DEG | ||
+ | ||angle | ||
+ | |- | ||
+ | ||{{l|Image:Color_icon.png|16px}} Chan2 Color | ||
+ | || | ||
+ | {| style="width:95%; height:16px; background:yellow; color:black" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||color | ||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Vector_icon.png|16px}} Chan2 Mask Origin | ||
+ | ||59.99999pt,59.99999pt | ||
+ | ||vector | ||
+ | |- | ||
+ | ||{{l|Image:Angle_icon.png|16px}} Chan2 Mask Angle | ||
+ | ||0.00 DEG | ||
+ | ||angle | ||
+ | |} |
Revision as of 10:56, 7 September 2010
About Halftone 3 Layer
The 'Halftone 3 Layer' layer is... [FIXME]
Parameters of Halftone 3 Layer
The parameters of the Halftone 3 Layer are:
Name | Value | Type |
Z Depth | 0.000000 | real |
Amount | 1.000000 | real |
Blend Method | Composite | integer |
Mask Size | 0.000000pt,0.000000pt | vector |
Type | Symmetric | integer |
Subtractive Flag |
|
bool |
Chan0 Color |
|
color |
Chan0 Mask Origin | 59.99999pt,59.99999pt | vector |
Chan0 Mask Angle | 0.00 DEG | angle |
Chan1 Color |
|
color |
Chan1 Mask Origin | 59.99999pt,59.99999pt | vector |
Chan1 Mask Angle | 0.00 DEG | angle |
Chan2 Color |
|
color |
Chan2 Mask Origin | 59.99999pt,59.99999pt | vector |
Chan2 Mask Angle | 0.00 DEG | angle |
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