Difference between revisions of "Doc talk:Flower Animation"

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(some answers :))
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So, if this tutorial is correct, does it mean that ''any'' object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames.
 
So, if this tutorial is correct, does it mean that ''any'' object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames.
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''--> I'm still a beginner at synfig-studio, so my answer may not be correct. To me it seems that any created object last the lenght of the scene - I didn't find any way to completely remove an object from a part of the scene, appart from setting its amount to zero. '' <br/>
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''Also note this tutorial is still a kind of draft, I learned new things since I wrote it, and hopefully I'll have the time to re-wrote it today, in a better way.''
  
 
Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing.
 
Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing.
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''--> Well, good idea. I will use this in the next version.''

Revision as of 10:52, 29 August 2007

So, if this tutorial is correct, does it mean that any object created in an animation is going to be a part of the entire scene? There's no way to sgnify when an object is needed in a scene and not needed? Wouldn't that lead to jast having a lot of objects moved off the stage until needed? That might clutter up a lot of animations. Maybe a function needs to be made for this. An object could be designated as 'backstage' which means that it's just not there for those frames.

--> I'm still a beginner at synfig-studio, so my answer may not be correct. To me it seems that any created object last the lenght of the scene - I didn't find any way to completely remove an object from a part of the scene, appart from setting its amount to zero.
Also note this tutorial is still a kind of draft, I learned new things since I wrote it, and hopefully I'll have the time to re-wrote it today, in a better way.

Also, in lieu of this, why not simply encapsulate all the petals in a layer, and then mask that layer when the petals aren't needed? Then you could remove the mask right when they are supposed to start appearing.

--> Well, good idea. I will use this in the next version.