Difference between revisions of "Dev:Class ValueNode"

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== TYPE_BOOL ==
 
== TYPE_BOOL ==
 +
 +
Uses C++ type "bool".
  
 
== TYPE_INTEGER ==
 
== TYPE_INTEGER ==
 +
 +
Uses C++ type "int".
  
 
== TYPE_ANGLE ==
 
== TYPE_ANGLE ==
 +
 +
Uses class "Angle".
  
 
== TYPE_TIME ==
 
== TYPE_TIME ==
 +
 +
Uses class "Time".
  
 
== TYPE_REAL ==
 
== TYPE_REAL ==
 +
 +
Uses class "Real".
  
 
== TYPE_VECTOR ==
 
== TYPE_VECTOR ==
 +
 +
Uses class "Vector".
  
 
== TYPE_COLOR ==
 
== TYPE_COLOR ==
 +
 +
Uses class "Color".
  
 
== TYPE_SEGMENT ==
 
== TYPE_SEGMENT ==
 +
 +
Uses class "Segment".
  
 
== TYPE_BLINEPOINT ==
 
== TYPE_BLINEPOINT ==
 +
 +
Uses class "BLinePoint".
  
 
== TYPE_LIST ==
 
== TYPE_LIST ==
 +
 +
Uses class "list_type".
  
 
== TYPE_CANVAS ==
 
== TYPE_CANVAS ==
 +
 +
Uses class "Canvas".
  
 
== TYPE_STRING ==
 
== TYPE_STRING ==
 +
 +
Uses class "String".
  
 
== TYPE_GRADIENT ==
 
== TYPE_GRADIENT ==
 +
 +
Uses class "Gradient".

Revision as of 18:47, 5 September 2007

Objects of the ValueNode class hold values which can change over time. ValueNodes are of one of the following types:

TYPE_BOOL

Uses C++ type "bool".

TYPE_INTEGER

Uses C++ type "int".

TYPE_ANGLE

Uses class "Angle".

TYPE_TIME

Uses class "Time".

TYPE_REAL

Uses class "Real".

TYPE_VECTOR

Uses class "Vector".

TYPE_COLOR

Uses class "Color".

TYPE_SEGMENT

Uses class "Segment".

TYPE_BLINEPOINT

Uses class "BLinePoint".

TYPE_LIST

Uses class "list_type".

TYPE_CANVAS

Uses class "Canvas".

TYPE_STRING

Uses class "String".

TYPE_GRADIENT

Uses class "Gradient".