Difference between revisions of "Dev:Class ValueNode"
From Synfig Studio :: Documentation
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== TYPE_BOOL == | == TYPE_BOOL == | ||
+ | |||
+ | Uses C++ type "bool". | ||
== TYPE_INTEGER == | == TYPE_INTEGER == | ||
+ | |||
+ | Uses C++ type "int". | ||
== TYPE_ANGLE == | == TYPE_ANGLE == | ||
+ | |||
+ | Uses class "Angle". | ||
== TYPE_TIME == | == TYPE_TIME == | ||
+ | |||
+ | Uses class "Time". | ||
== TYPE_REAL == | == TYPE_REAL == | ||
+ | |||
+ | Uses class "Real". | ||
== TYPE_VECTOR == | == TYPE_VECTOR == | ||
+ | |||
+ | Uses class "Vector". | ||
== TYPE_COLOR == | == TYPE_COLOR == | ||
+ | |||
+ | Uses class "Color". | ||
== TYPE_SEGMENT == | == TYPE_SEGMENT == | ||
+ | |||
+ | Uses class "Segment". | ||
== TYPE_BLINEPOINT == | == TYPE_BLINEPOINT == | ||
+ | |||
+ | Uses class "BLinePoint". | ||
== TYPE_LIST == | == TYPE_LIST == | ||
+ | |||
+ | Uses class "list_type". | ||
== TYPE_CANVAS == | == TYPE_CANVAS == | ||
+ | |||
+ | Uses class "Canvas". | ||
== TYPE_STRING == | == TYPE_STRING == | ||
+ | |||
+ | Uses class "String". | ||
== TYPE_GRADIENT == | == TYPE_GRADIENT == | ||
+ | |||
+ | Uses class "Gradient". |
Revision as of 18:47, 5 September 2007
Objects of the ValueNode class hold values which can change over time. ValueNodes are of one of the following types:
Contents
TYPE_BOOL
Uses C++ type "bool".
TYPE_INTEGER
Uses C++ type "int".
TYPE_ANGLE
Uses class "Angle".
TYPE_TIME
Uses class "Time".
TYPE_REAL
Uses class "Real".
TYPE_VECTOR
Uses class "Vector".
TYPE_COLOR
Uses class "Color".
TYPE_SEGMENT
Uses class "Segment".
TYPE_BLINEPOINT
Uses class "BLinePoint".
TYPE_LIST
Uses class "list_type".
TYPE_CANVAS
Uses class "Canvas".
TYPE_STRING
Uses class "String".
TYPE_GRADIENT
Uses class "Gradient".