Preview

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Revision as of 10:28, 12 February 2012 by DaveJ (Talk | contribs) (The Preview Options Dialog)

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Introduction

Rendering a long or complicated animation can take a while. You may need to do several renders before you are happy with your finished animation. Therefore, before you render your animation, it's a good idea to preview all or just a part of it at lower quality to save time.

You may also find that working on your animation by looking at a render in a normal media player is not very useful. You will see time displayed in fractions of a second instead of as frame numbers and moving backwards and forwards (scrubbing) can be difficult.

Synfig Studio has a very flexible preview tool that solves both of these problems.

Previewing an animation

There are two ways to preview the animation in your current canvas:

  • You can press the canvas window toolbar Preview button Image:Preview_button.png, or
  • you can open the Canvas Menu using the Canvas Menu Caret button and then select "File → Preview".

If you do either of these things the Preview Options dialog will appear.

The Preview Options Dialog

The Preview Options dialog looks like this:

Image:Preview_Options.png

It is divided into two sections: "General Settings" and "Time Settings". When you have finished adjusting these settings you can click "Preview" and Synfig Studio will start rendering your preview and open the Preview Window.

General Settings

The "General Settings" allow you to adjust the quality of your preview – its size and its frame rate.

Normally, to save time, previews are smaller and have a lower frame rate than the original animation. But, because Synfig Studio is so flexible, you can actually render a preview with a higher frame rate and a larger size than the canvas you are working on!

Zoom

The "Zoom" spin box allows you to increase or decrease the size of your preview.

The number in the "Zoom" spin box is a scalar value. In other words, the width and height of your canvas are multiplied by this number to give you the final size of your preview. For example, a "Zoom" setting of:

  • "1.0" means your preview will be the same size as your canvas
  • "0.5" means your preview will be half the size of your canvas
  • "2.0" means your preview will be twice the size of your canvas

You can enter a number directly into the "Zoom" spin box, or use the spin box arrows to increase or decrease it. You can not enter a value of less than "0.1" which is a tenth of your canvas size or more than "5.0" which is five times the size of your canvas.

Your preview is scaled to fit inside the Preview Window. The "Zoom" setting does not change the size of the Preview Window. So, if you use a high zoom setting you may have to increase the Preview Window size to see your preview properly.

Tip

When you are animating you'll probably want to look at previews often. To save time, we recommend that you normally use a "Zoom" setting that is less than "1.0" when previewing your work. We think a "Zoom" setting "0.5" is a good compromise between preview rendering speed and quality.
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Frames per second

The "Frames per second" spin box allows you to increase or decrease the frame rate - the number of frames per second your preview will have.

The number in the "Frames per second" spin box is a floating point number with one decimal place, so you can specify the frame rate accurate to a tenth of a second.

You can enter your frame rate setting directly into the "Frames per second" spin box, or use the spin box arrows to increase or decrease it. You can enter a "Frames per second" setting between "1.0" and "120.0".

Tip

When you are animating you'll probably want to look at previews often. To save time, we recommend that you normally use a "Frames per second" setting that is less than the frame rate of your finished animation when previewing your work. We think a "Frames per second" setting that is half of your final frame rate is a good compromise between preview rendering speed and quality.
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Time Settings

Begin Time

At what frame or second you want the preview to begin.

End Time

At what frame or second you want the preview to end.

Note

To use a begin or end time, you must check the corresponding box next to each one. Also, to specify a starting or ending frame, use (f) after the number. For time, use (s).
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When you are finished setting the parameters, click Preview.

The Preview Window

When you click "Preview" in the Preview Options dialog the preview will start rendering and the Preview Window will appear:

Image:Preview_Window.png

Once the preview has rendered (the time after Last Rendered should equal your End Time), you can now preview your animation. Take a look the following icons under the Preview image.

Image:Preview_previous_frame.png Previous frame

Image:Preview_play.png Play

Image:Preview_pause.png Pause

Image:Preview_next_frame.png Next frame

Image:Preview_loop.png Loop

Image:Preview_dont_loop.png Don't loop

Image:Preview_halt.png Halt render

Image:Preview_repreview.png Re-preview

Image:Preview_erase.png Erase rendered frames

The slider above the Preview icons can be moved back and forth to scrub through your animation.

TODO You can re-size your Preview by resizing your preview window.

TODO You can begin to play your preview before it has finished rendering.

You can close the Preview window at any time by pressing Escape, pressing Alt and F4 or clicking the close icon at the top right hand side of the window.


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