Talk:Layers/Time Loop
From Synfig Studio :: Documentation
dooglus - you say From 5s to 8s, the first 3 seconds of the child layer will play. Then from 8s to 11s, and from 11s to 14s, etc, those first 3 seconds of the child layer will play over and over again.
Note - what actually happens is that for the first 5 seconds, time loops through negative times in the child layer, but since it is impossible (?) to animate anything at negative time points, this should be the same as the time staying at zero. It's not clear whether this is a bug, or whether any existing animations rely on this behaviour. This is how the mapping actually works: 0->-2 1->-1 2->0 3->-2 4->-1 5->0 6->-2 7->-1
Shouldn't that last line be 5->0 6->1 7->2 ?