Curve Warp Layer

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Revision as of 17:34, 30 April 2012 by Genete (Talk | contribs) (Creating a Curve Warp)

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Layer distortion curvewarp icon.png

About Curve Warp Layer

Curve Warp Layers maps the context where it is applied from a straight line to a curved bezier shape. Each point on the source context can be defined by two perpendicular coordinates values based on the position and the length of the source straight line. Those coordinates are like the X and Y coordinates of a scaled and rotated 2D coordinate system.

Then each pair of coordinates is mapped onto the curve considering that the distance from the start point of the curve (the X coordinate) and the perpendicular distance to the straight line (the Y coordinate) are now the length of the bline from the first blinepoint and the perpendicular distance to the curve on that point.

Parameters of Curve Warp Layer

The parameters of the Curve Warp Layer are:

Name Value Type
Type vector icon.png Origin 0.000000pt,0.000000pt vector
Type real icon.png Width 5.500000pt real
Type vector icon.png Start Point -150.0000pt,-30.00000pt vector
Type vector icon.png End Point 150.00000pt,-18.00000pt vector
Type list icon.png Vertices List BLine
Type bool icon.png Fast
bool










Using a Curve Warp

Curve Warp layer is inside the Distortion sub menu of the New Layer menu. There is not tool to create this type of layer.

When you first create the Warp Layer you obtain a straight horizontal line defined by two points and a slightly moved bline curve near it.

Spreading the curve

Fast Option


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