Difference between revisions of "Dev:Class ValueNode"

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Objects of the ValueNode class hold values which can change over time. ValueNodes are of one of the following types:
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The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints.
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Objects of the ValueNode class hold values which can change over time.
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ValueNodes are of one of the following types:
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UPDATE THIS WITH THE NEW TYPES
  
 
== TYPE_BOOL ==
 
== TYPE_BOOL ==
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Uses class "Gradient".
 
Uses class "Gradient".
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=More Informations=
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[http://download.tuxfamily.org/synfig/api/synfig-core/classsynfig_1_1ValueNode.html ValueNode Class information on "ETL, synfig, synfigstudio API docs"]

Latest revision as of 21:42, 16 December 2015

The basics of the animation is Synfig Studio is the existence of Animated Value Nodes. Those value nodes contains a list of waypoints.

Objects of the ValueNode class hold values which can change over time.

ValueNodes are of one of the following types:

UPDATE THIS WITH THE NEW TYPES

TYPE_BOOL

Uses C++ type "bool".

TYPE_INTEGER

Uses C++ type "int".

TYPE_ANGLE

Uses class "Angle".

TYPE_TIME

Uses class "Time".

TYPE_REAL

Uses class "Real".

TYPE_VECTOR

Uses class "Vector".

TYPE_COLOR

Uses class "Color".

TYPE_SEGMENT

Uses class "Segment".

TYPE_BLINEPOINT

Uses class "BLinePoint".

TYPE_LIST

Uses class "list_type".

TYPE_CANVAS

Uses class "Canvas".

TYPE_STRING

Uses class "String".

TYPE_GRADIENT

Uses class "Gradient".


More Informations

ValueNode Class information on "ETL, synfig, synfigstudio API docs"