Difference between revisions of "Dev:GoogleSoC/Ideas"

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(Bones GUI: there's completely no interface for bones)
 
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* {{L|Dev:Sound_Layer|Sound Layer Proposal}}
 
* {{L|Dev:Sound_Layer|Sound Layer Proposal}}
 
== Bones GUI ==
 
== Bones GUI ==
Support for bones was added in a separate branch of Synfig, but it currently lacks a good user interface. This project would involve writing a GUI to edit bones and integrating it into the current development branch of Synfig.
+
Support for bones was added in a separate branch of Synfig, but it currently lacks a user interface. This project would involve writing a GUI to edit bones and integrating it into the current development branch of Synfig.
 
* [http://synfig.org/forums/viewtopic.php?f=14&t=311 Bones GUI]
 
* [http://synfig.org/forums/viewtopic.php?f=14&t=311 Bones GUI]

Latest revision as of 13:52, 7 March 2012

Cairo-based renderer

Synfig currently provides a custom software renderer, which is is not able to take advantage of advanced optimization and hardware acceleration techniques. Porting the renderer to the Cairo graphics library will allow for a faster, more versatile framework.

Single-Window UI

Condense the Synfig user interface into a single window to provide a simpler, easier workflow for animators.

Sound Support

Synfig currently lacks support for importing sound clips and synchronizing them with the animation. This project would consist of selecting an appropriate audio framework (e.g. gstreamer), integrating it into Synfig, and providing a suitable user interface to synchronize sound and animation.

Bones GUI

Support for bones was added in a separate branch of Synfig, but it currently lacks a user interface. This project would involve writing a GUI to edit bones and integrating it into the current development branch of Synfig.