Dev:Roadmap/Speed

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Revision as of 13:26, 26 March 2014 by Zelgadis (Talk | contribs) (Write a basic Roadmap)

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[DONE] Reworked transformation stack
[DONE] Get rid of excessive triangulation for shapes/outlines
(TODO)[http://antigrain.com/research/adaptive_bezier/ Adaptive subdivision] ???
<IN PROGRESS> Optimize Bitmaps
(TODO) Optimize Gradient Noise
(TODO) Optimize Bitmap filters
- Blur
- 4-point Distort
- Noise Distort
- Spherize
- Curve Warp
- Twirl
(TODO) Turn off tiled rendering
(TODO) Frame cache
(TODO) Layer tree parallelization (?)