Difference between revisions of "Dev:Wish list"

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m (Uncluttered.)
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* '''Layer Convert''' — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it)
 
* '''Layer Convert''' — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it)
  
* '''Layer In/Out points''' — When a line/layer/fill is no longer supposed to be there. This may already be implemented, but it's not obvious!
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* '''Layer In/Out points''' — When a line/layer/fill is no longer supposed to be there. In addition to the function of the [[Amount]] parameter. Paths need a master visibility boolean parameter, or alternatively in and out points. (Preferrably with a way to not hide invisible or not-currently-active layers in the layer box)
  
* '''Vector fill bucket''' — Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new [[region layer]]).
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* '''Vector fill bucket''' &mdash; Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new [[region layer]]). <br/>Alternatively, a single-duck layer object, that performs a simple bitmap fill from its location, with its stored color value.
  
* '''Redraw layer''' &mdash; Working like the 'draw' tool, but allows you to change the shape of an existing path. Would include an option to rebuild the new path with the same number of ducks/CVs as the previous one, to preserve linked ducks. You can use this tool to animate/edit (depending on the state of [[Animate Editing Mode]] ) the shape of a line intuitively, rather than by dragging ducks around.
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* '''[[redraw tool]]''' &mdash; Intutive reshaping of path-based layers. See link.

Revision as of 12:36, 10 January 2006

Got a great idea for a new feature, just add it here.

  • Arbitrary Color Channels — The ability for the user to create any number of custom channels for various purposes.
  • Autorecover History — It would be great if autorecover could also recover the associated history of a file in the event of a crash.
  • Layer Convert — Convert a fill, outline, or gradient, to a fill, outline, or gradient (or layer mask?). So you could, say, duplicate a line and turn it into the background for a shape (if, say, you forgot to use the checkbox to create a layer of that type when you drew it, or the tool does not yet support it)
  • Layer In/Out points — When a line/layer/fill is no longer supposed to be there. In addition to the function of the Amount parameter. Paths need a master visibility boolean parameter, or alternatively in and out points. (Preferrably with a way to not hide invisible or not-currently-active layers in the layer box)
  • Vector fill bucket — Like the traditional bitmap fill, but this fills the area clicked out to the nearest boundary paths with a region of that area, set to the foreground color (it actually would create a new region layer).
    Alternatively, a single-duck layer object, that performs a simple bitmap fill from its location, with its stored color value.
  • redraw tool — Intutive reshaping of path-based layers. See link.