Difference between revisions of "Halftone 3 Layer"

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{{Title|Halftone 3 Layer}}
 
{{Title|Halftone 3 Layer}}
 
{{Category|Layers}}
 
{{Category|Layers}}
 +
{{Category|Filters}}
 +
{{NewTerminology}}
 
<!-- Page info end -->
 
<!-- Page info end -->
  
Line 13: Line 15:
  
 
The parameters of the Halftone 3 Layer are:
 
The parameters of the Halftone 3 Layer are:
{|border="0" align="left" style="border-collapse"  cellpadding="3" cellspacing="0"
+
 
|-style="background:silver"
+
{|{{Parameters}}
|'''Name'''||'''Value'''||'''Type''' 
+
 
|-
+
|-style="background:#"
 
||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
 
||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
 
||0.000000
 
||0.000000
 
||real
 
||real
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
 
||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
 
||1.000000
 
||1.000000
 
||real
 
||real
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
 
||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
 
||Composite
 
||Composite
 
||integer
 
||integer
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Vector_icon.png|16px}} Mask Size
 
||{{l|Image:Vector_icon.png|16px}} Mask Size
 
||0.000000pt,0.000000pt
 
||0.000000pt,0.000000pt
 
||vector
 
||vector
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Integer_icon.png|16px}} Type
 
||{{l|Image:Integer_icon.png|16px}} Type
 
||Symmetric
 
||Symmetric
 
||integer
 
||integer
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Bool_icon.png|16px}}Subtractive Flag
 
||{{l|Image:Bool_icon.png|16px}}Subtractive Flag
||
+
|| {{Bool|}}
{| style="width:16px; height:16px" border="1"
+
|-
+
|}
+
 
||bool
 
||bool
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Color_icon.png|16px}} Chan0 Color
 
||{{l|Image:Color_icon.png|16px}} Chan0 Color
||
+
|| {{Color|0000ff}}
{| style="width:95%; height:16px; background:blue; color:black" border="1"
+
|-
+
|}
+
 
||color
 
||color
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin
 
||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin
 
||59.99999pt,59.99999pt
 
||59.99999pt,59.99999pt
 
||vector
 
||vector
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Angle_icon.png|16px}} Chan0 Mask Angle
 
||{{l|Image:Angle_icon.png|16px}} Chan0 Mask Angle
||0.00 DEG
+
||0.00°
 
||angle
 
||angle
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Color_icon.png|16px}} Chan1 Color
 
||{{l|Image:Color_icon.png|16px}} Chan1 Color
||
+
|| {{Color|ff0000}}
{| style="width:95%; height:16px; background:red; color:black" border="1"
+
|-
+
|}
+
 
||color
 
||color
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin
 
||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin
 
||59.99999pt,59.99999pt
 
||59.99999pt,59.99999pt
 
||vector
 
||vector
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Angle_icon.png|16px}} Chan1 Mask Angle
 
||{{l|Image:Angle_icon.png|16px}} Chan1 Mask Angle
||0.00 DEG
+
||0.00°
 
||angle
 
||angle
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Color_icon.png|16px}} Chan2 Color
 
||{{l|Image:Color_icon.png|16px}} Chan2 Color
||
+
|| {{Color|ffff00}}
{| style="width:95%; height:16px; background:yellow; color:black" border="1"
+
|-
+
|}
+
 
||color
 
||color
 +
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
 
||{{l|Image:Vector_icon.png|16px}} Chan2 Mask Origin
 
||{{l|Image:Vector_icon.png|16px}} Chan2 Mask Origin
 
||59.99999pt,59.99999pt
 
||59.99999pt,59.99999pt
 
||vector
 
||vector
|-
+
 
 +
|-style="background:#"
 
||{{l|Image:Angle_icon.png|16px}} Chan2 Mask Angle
 
||{{l|Image:Angle_icon.png|16px}} Chan2 Mask Angle
||0.00 DEG
+
||0.00°
 
||angle
 
||angle
|}
 
  
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
+
|-
 +
|}

Latest revision as of 16:42, 2 March 2017

Languages Language: 

English


Layer filter halftone3 icon.png

About Halftone 3 Layer

The Halftone 3 Layer is... [FIXME]

Parameters of Halftone 3 Layer

The parameters of the Halftone 3 Layer are:

Name Value Type
Type real icon.png Z Depth 0.000000 real
Type real icon.png Amount 1.000000 real
Type integer icon.png Blend Method Composite integer
Type vector icon.png Mask Size 0.000000pt,0.000000pt vector
Type integer icon.png Type Symmetric integer
Type bool icon.pngSubtractive Flag
 
bool
Type color icon.png Chan0 Color
 
color
Type vector icon.png Chan0 Mask Origin 59.99999pt,59.99999pt vector
Type angle icon.png Chan0 Mask Angle 0.00° angle
Type color icon.png Chan1 Color
 
color
Type vector icon.png Chan1 Mask Origin 59.99999pt,59.99999pt vector
Type angle icon.png Chan1 Mask Angle 0.00° angle
Type color icon.png Chan2 Color
 
color
Type vector icon.png Chan2 Mask Origin 59.99999pt,59.99999pt vector
Type angle icon.png Chan2 Mask Angle 0.00° angle


Languages Language: 

English