# Difference between revisions of "Image Dimensions"

 Language: English

Disclaimer: This page's content is not official and not guaranteed to be free of mistakes. At the moment, it's even only a sum of personal thoughts to cast a bit of light onto synfig's image dimensions handling.

## Describing the fields of the Canvas Properties Dialog

The user access the image dimensions in the Canvas Properties Dialog.

### The Other tab

Here some properties can simply be locked (such that they can't be changed) and linked (so that changes in one entry simultaneously change other entries as well).

### The Image tab

Obviously here the image dimensions can be set. There seem to be basically three groups of fields to edit:

The on-screen size(?)
The fields Width and Height tell synfigstudio how many pixels the image shall cover at a zoom level of 100%.
The physical size
The physical width and height should tell how big the image is on some physical media. That could be when printing out images on paper, or maybe even on transparencies or film. Not all file formats can save this on exporting/rendering images.
The mysterious Image Area
Given as two points (upper-left and lower-right corner) which also define the image span (Pythagoras: $\displaystyle \scriptstyle\text{span}=\sqrt{\Delta x^2 + \Delta y^2}$ ). The unit seems to be not pixels but units, which are at 60 pixels each. If the ratio of the image size and image area dimensions are off, for example circles will appear as an ellipse (see image). These settings seem to influence how large one Image Size pixel is being rendered. This might be useful when one has to deal with non-square output pixels.

## Effects of the Image Area

Somehow the image area setting seems to be saved when copy&pasting between image, see also bug #2116947.

## Possible intended effects of out-of-ratio image areas

As mentioned above, different ratios might be needed when then output needs to be specified in pixels, but those pixels are not squares. That might happen for several kinds of media, such as videos encoded in some PAL formats or for dvds. For further reading, look at Wikipedia.

Still, it is probably consensus that the image, as shown on screen while editing should look as closely as possible like when viewed by the final audience. So, while specifying a different output resolution at rendering time may well be wanted, synfigstudio should (for the majority of monitors) show square pixels, i.e. circles should stay circles.