Keyboard Shortcuts/es
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< Keyboard Shortcuts
Revision as of 03:14, 31 December 2014 by Ciaran (Talk | contribs) (Ciaran moved page Keyboard Shortcuts.es to Keyboard Shortcuts/es: The Spanish translation wasn't listed in the languages of the English page... see if renaming fixes this)
Warning! This page contains outdated information. The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text. You can help updating this page - see instructions here. Thank you! |
Esta página debería estar escrita en Español. Por favor ayúdanos a traducirla!
Here is a list of some of the keyboard sortcuts you currently have at your disposal. These are the defaults. There is a way to customize these, but it is currently not intuitive. Basically you need to edit the accelrc file in your synfig settings directory.
Keystroke | Description |
<Control>-A | Select all ducks |
<Control>-C | Copy currently selected layer(s) and put them in the clipboard |
<Control>-D | Deselect all layers |
<Control>-G | Toggle grid show |
<Control>-I | Import image |
<Control>-L | Toggle grid snap |
<Control>-N | New composition (since r1386) |
<Control>-O | Open composition (since r1386) |
<Alt>-O | Toggle onion skin (since r1525 - it was Control-O until r1386) |
<Control>-P | Play the current animation in the WorkArea |
<Control>-R | Redo |
<Control>-S | Save |
<Control>-V | Paste the layer(s) from the clipboard above the currently selected layer |
<Control>-W | Closes the current animation document. |
<Control>-X | Cut currently selected layer(s) and put them in the clipboard |
<Control>-` | Toggle low/high-resolution (defaults to low resolution) |
<Control>-0...9 | Change the current rendering quality (lower is better, but 0==10) |
<Alt>-1 | Toggle display of "Position" ducks |
<Alt>-2 | Toggle display of "Vertex" ducks |
<Alt>-3 | Toggle display of "Tangent" ducks |
<Alt>-4 | Toggle display of "Radius" ducks |
<Alt>-5 | Toggle display of "Width" ducks (DEFAULTS TO OFF) |
<Alt>-6 | Toggle display of "Angle" ducks |
<Control>-'-' | Zoom out of canvas (spacial zoom) |
<Control>-'=' | Zoom in on canvas (spacial zoom) |
<Control>-<Shift>-Z | Zoom canvas to 100% (spacial zoom) |
<Control>-'_' | Zoom out of timeline (temporal zoom) |
<Control>-'+' | Zoom in on timeline (temporal zoom) |
<Control>-',' | Move backward one frame |
<Control>-'.' | Move forward one frame (be careful - can step past the end of an animation; fixed in svn r452) |
<Control>-'<' | Move backward one second |
<Control>-'>' | Move forward one second |
<Control>-'[' | Move backward to previous keyframe |
<Control>-']' | Move forward to next keyframe |
Home | Jump to beginning of timeline (broken; fixed in svn r451) |
End | Jump to end of timeline (broken; fixed in svn r451) |
<Control>-'(' | Decrease workarea pixel size |
<Control>-')' | Increase workarea pixel size |
<Control>-<Alt>-'(' | Decrease 'amount' of selected layer |
<Control>-<Alt>-')' | Increase 'amount' of selected layer |
<Shift>-PgUp | Raise currently selected layers |
<Shift>-PgDn | Lower currently selected layers |
<Alt>-A | Select 'normal' tool |
<Alt>-V | Select 'smooth move' tool (shortcut added in svn r548) |
<Alt>-D | Select 'scale' tool |
<Alt>-S | Select 'rotate' tool |
<Alt>-B | Select 'bline' tool |
<Alt>-C | Select 'circle' tool (shortcut added in svn r548) |
<Alt>-R | Select 'rectangle' tool (shortcut added in svn r548) |
<Alt>-G | Select 'gradient' tool |
<Alt>-E | Select 'eyedrop' tool |
<Alt>-F | Select 'fill' tool |
<Alt>-Z | Select 'zoom' tool |
<Alt>-P | Select 'polygon' tool (shortcut added in svn r548) |
<Alt>-W | Select 'draw' tool (shortcut added in svn r548) |
<Alt>-K | Select 'sketch' tool (shortcut added in svn r548) |
<Alt>-T | Select 'width' tool (shortcut added in svn r548) |
<Alt>-M | Select 'mirror' tool (shortcut added in svn r548) |
F8 | Canvas Properties |
F9 | Render |
F11 | Preview |
F12 | Canvas Options (Grid size, etc.) |
<Escape> | Stop (stop what? not sure...) |
<Delete> | Deletes the currently selected canvas. (CAREFUL! There is currently a bug which makes this work in just about any context! ie: if you are editing a parameter and press the delete key, it will delete the layer! this can be easily undone, but just keep it in mind) |
<Cursor Key> | Nudge the currently selected duck(s) one pixel in the given direction |
<Shift>-<Cursor Key> | Nudge the currently selected duck(s) ten pixels in the given direction |