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- ||{{l|Image:Vector_icon.png|16px}} {{l|Origin Parameter|Origin}}1 KB (138 words) - 17:42, 5 March 2017
- ||{{l|Image:Vector_icon.png|16px}} Mask Origin1 KB (166 words) - 17:38, 2 March 2017
- ||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin ||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin2 KB (249 words) - 17:42, 2 March 2017
- ||{{l|Image:Vector_icon.png|16px}}Origin509 bytes (70 words) - 16:47, 2 March 2017
- ...since it is closed and contained in the closed disk of radius 2 around the origin.3 KB (382 words) - 12:16, 3 March 2017
- ||{{l|Image:Type_vector_icon.png|16px}} Origin3 KB (466 words) - 00:23, 7 February 2020
- ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter}}1 KB (171 words) - 14:58, 15 March 2017
- ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Pozice}}1 KB (188 words) - 14:59, 15 March 2017
- ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}897 bytes (119 words) - 13:57, 26 February 2017
- ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}954 bytes (131 words) - 20:27, 13 March 2017
- ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}} The {{l|Origin Parameter|Origin}} is the center of the scale.1 KB (207 words) - 13:55, 26 February 2017
- their origin multiple times and have the rotations21 KB (3,428 words) - 10:23, 8 September 2009
- * The Origin parameter in the Blinepoints tells which part of the other shape a vertex m6 KB (1,056 words) - 05:16, 30 May 2010
- * {{l|Doc:Following a Spline#Make the Arrow Move and Rotate|Link the arrow's Origin and Rotation}} to the Spline so that the arrow follows the curve ## select its green origin position {{l|Handle|handle}} by clicking on it in the Canvas window5 KB (849 words) - 13:24, 1 April 2020
- ...ría haber notado que hay un parámetro de origen en la Capa de Rotación (Origin parameter), este es el punto de origen de la rotación. Es muy importante q9 KB (1,648 words) - 05:39, 27 December 2011
- ...er, move the origin handle to the object's center (ctrl-click and drag the origin handle) so that they both move together. These steps are not necessary if ...group layer and it will continue to correspondingly rotate as you move the origin along the spline's path.10 KB (1,602 words) - 03:35, 4 January 2020
- ...). To solve that you should split the X and Y coordinates of the {{literal|Origin}} and apply a {{l|Ease In/Out}} interpolation to those Y coordinate and lea ...ne you have created and the group layer of the grouped ball and select the Origin handle of the group layer. Then right click over the spline (avoiding any h12 KB (1,831 words) - 23:54, 15 December 2013
File:Bline-track.png Time track showing the origin coordinates graph for a bounce ball that uses the follow a path method.(1,137 × 350 (38 KB)) - 23:48, 13 May 2008File:Bline-track2.png Time Track and Graph panel showing the Origin parameter used for a ball bounce for a bilne path method(1,236 × 350 (43 KB)) - 00:48, 14 May 2008- === Allow select the origin of rotation when using the Rotate Tool ===28 KB (4,555 words) - 09:15, 22 February 2010