https://wiki.synfig.org/index.php?title=User:Mad0&feed=atom&action=historyUser:Mad0 - Revision history2024-03-28T12:49:06ZRevision history for this page on the wikiMediaWiki 1.26.3https://wiki.synfig.org/index.php?title=User:Mad0&diff=14700&oldid=prevMad0: Animated Grass2011-11-16T18:28:22Z<p>Animated Grass</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:28, 16 November 2011</td>
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</table>Mad0https://wiki.synfig.org/index.php?title=User:Mad0&diff=14699&oldid=prevMad0: Created page with "= Animated Grass = == How it works ? == It's a mask effect. The grass is basically a Noise Gradient. The bent grass is the same Noise Gradient, with a Rotate Layer added. The ..."2011-11-16T18:24:06Z<p>Created page with "= Animated Grass = == How it works ? == It's a mask effect. The grass is basically a Noise Gradient. The bent grass is the same Noise Gradient, with a Rotate Layer added. The ..."</p>
<p><b>New page</b></p><div>= Animated Grass =<br />
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== How it works ? ==<br />
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It's a mask effect.<br />
The grass is basically a Noise Gradient.<br />
The bent grass is the same Noise Gradient, with a Rotate Layer added.<br />
The canvas with grass and Rotate Layer encapsulated is blended onto a BLine Region.<br />
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[[File:tuto00.jpg]]<br />
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[[File:tuto0.jpg]]<br />
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== The grass ==<br />
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The first thing to do is prettier grass.<br />
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1 - We draw the floor with a '''BLine Region'''.<br />
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[[File:tuto1.jpg]]<br />
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2 - '''Noise Gradient''' is added above. It's done with transparency.<br />
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[[File:tuto2.jpg]]<br />
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3 - '''Noise Distort''' will create the fine lines of the grass.<br />
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[[File:tuto3.jpg]]<br />
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4 - For a less uniform color, we add a '''Noise Gradient''' with a Blend Method on '''COLOR'''. It's just a slight color effect, so '''the Amount is very low'''.<br />
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[[File:tuto4.jpg]]<br />
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== Cut-out of the grass canvas ==</div>Mad0