Render Dialog
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**Target - Set your output format. At auto the format is decided by the filename suffix. If none is present png-format is default. | **Target - Set your output format. At auto the format is decided by the filename suffix. If none is present png-format is default. | ||
*Settings | *Settings | ||
− | **Quality - Set the quality of the render. 9 is highest quality | + | **Quality - Set the quality of the render. 9 is lowest and 1 is the highest quality. 0 is lowest quality but (according to the deveoper notes) it renders faster. Default quality is 3. |
**Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31. (Does not seem to work) | **Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31. (Does not seem to work) | ||
**Use current frame - With this ticked only one frame is rendered; the current one.<br/> | **Use current frame - With this ticked only one frame is rendered; the current one.<br/> |
Revision as of 09:08, 21 June 2010
The Render dialog lets you render your animation.
It can be reached through the caret menu>File>Render.
Let's have an in-depth look at it.
- Target
- Filename - Here you can set desired output filename and also a custom path to the render.
- Target - Set your output format. At auto the format is decided by the filename suffix. If none is present png-format is default.
- Settings
- Quality - Set the quality of the render. 9 is lowest and 1 is the highest quality. 0 is lowest quality but (according to the deveoper notes) it renders faster. Default quality is 3.
- Anti-Aliasing - Set the amount of anti-aliasing. Accepts values between 1 and 31. (Does not seem to work)
- Use current frame - With this ticked only one frame is rendered; the current one.
Then there are three tabs, we're starting with;
Image tab
- Image Size
- Width - set width of render in pixels.
- Height - set height of render in pixels.
- XRes - set horizontal resolution of render.
- YRes - set vertical resolution of render.
- Physical Width - set physical printing size of render. (Calculated from Width/XRes).
- Physical Height - set physical printing size of render. (Calculated from Height/YRes).
- Image Span - (?)
- Image Area - sets the portion of the workarea to be rendered.
- Top Left X:/Y: - set where in the workarea top left of render starts.
- Bottom Right X:/Y: - set where in the workarea bottom right of render starts.
- Time Settings
- Frames per second - set render framerate. Only applicable when rendering to movie-file, not image sequences.
- Start Time - set where in your timeline rendered sequence will start.
- End Time - set where in your timeline rendered sequence will end.
- Locks and Links
- Image Width
- Image Height
- Image Aspect
- Image Span
- Pixel Width
- Pixel Height
- Pixel Aspect
- Focus Point
- Focus Point X:/Y: