Difference between revisions of "Layers/es"
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− | == | + | == Introducción == |
− | Synfig, | + | Synfig, como la mayoría de los otros programas gráficos competentes, rompe individualmente los elementos de Lienzos a Capas. Sin embargo, difiere de los otros programas en dos principales formas: |
− | # | + | # Una capa individual en Synfig usualmente representa una sola "Primitiva". ie. Una región única, un esbozo de una región, un JPEG importado, etc... Esto te permite tener mucha flexibilidad y control. No es inusual para una composición tener cientos de capas (organizadas en una jerarquía solo entendible por la cordura de algunos artistas, claro...). |
− | # | + | # Una capa no solamente puede estar compuesta por la información en la parte superior de la imagen, sino que también puede distorcionarla y/ó modificarla de alguna forma. En este sentido, las capas de Synfig actúan mucho mas como filtros en Adobe Photoshop o El GIMP. Por ejemplo, tenemos una capa de Desenfoque, una capa de Desenfoque Radial, una capa de Distorsión Esférica, una capa de Corrección de Color, una capa de bisel, etc... |
− | + | Cada capa tiene establecidos una serie de [[parameter|parámetros]] los cuales determinan como se comporta. Cuando haces click en una capa (Bien sea en la ventana del lienzo, o en el [[Layers_Panel|Panel de Capas]]), verás sus parámetros en el [[Params_Panel|Panel de Parámetros]]. | |
− | + | En Synfig están disponibles los siguientes tipos de capas: | |
== Blurs == | == Blurs == |
Revision as of 17:01, 29 September 2008
Warning! This page contains outdated information. The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text. You can help updating this page - see instructions here. Thank you! |
Contents
Introducción
Synfig, como la mayoría de los otros programas gráficos competentes, rompe individualmente los elementos de Lienzos a Capas. Sin embargo, difiere de los otros programas en dos principales formas:
- Una capa individual en Synfig usualmente representa una sola "Primitiva". ie. Una región única, un esbozo de una región, un JPEG importado, etc... Esto te permite tener mucha flexibilidad y control. No es inusual para una composición tener cientos de capas (organizadas en una jerarquía solo entendible por la cordura de algunos artistas, claro...).
- Una capa no solamente puede estar compuesta por la información en la parte superior de la imagen, sino que también puede distorcionarla y/ó modificarla de alguna forma. En este sentido, las capas de Synfig actúan mucho mas como filtros en Adobe Photoshop o El GIMP. Por ejemplo, tenemos una capa de Desenfoque, una capa de Desenfoque Radial, una capa de Distorsión Esférica, una capa de Corrección de Color, una capa de bisel, etc...
Cada capa tiene establecidos una serie de parámetros los cuales determinan como se comporta. Cuando haces click en una capa (Bien sea en la ventana del lienzo, o en el Panel de Capas), verás sus parámetros en el Panel de Parámetros.
En Synfig están disponibles los siguientes tipos de capas:
Blurs
Blur
Parameters:
Parameter | Description |
---|---|
Size | Size of Blur |
Type | Type of blur to use |
Example: ( youtube corresponding sif file )
Motion Blur
Parameters:
Parameter | Description |
---|---|
Aperture | Shutter Time |
Radial Blur
Parameters:
Parameter | Description |
---|---|
Origin | Point where you want the origin to be |
Size | Size of blur |
Fade Out |
Example: ( youtube corresponding sif file )
Distortions
Inside Out
Parameters:
Parameter | Description |
---|---|
Origin | Defines the where the center will be |
Noise Distort
Parameters:
Parameter | Description |
---|---|
Displacement | How much the distortion is displaced form its original position. |
Size | How much separated are two consecutive distortions . |
Random Seed | Defines the random generator number seed. |
Interpolation | What type of interpolation to use |
Detail | Lower/higher values produces less/more detailed distortions. |
Animation Speed | In times per second, defines the frequency of change of the distortion. |
Turbulent | When checked it produces turbulent distortions. |
Example: ( youtube corresponding sif file )
Spherize
Parameters:
Parameter | Description |
---|---|
Position | The center (or axis) of the distortion. |
Radius | Defines the radious of the distortion (spherize) or a half of the bar (vertical or horizontal bar) |
Amount | Defines how much convex (positive) or concave (negative) the distortion is |
Clip | When checked it only distorts inside the Radious area. |
Distort Type | The direction of the distortion (spherize, horizontal bar, vertical bar). |
Example: ( youtube corresponding sif file )
Stretch
Parameters:
Parameter | Description |
---|---|
Amount | Its distance to Center defines how much the image is stretched or is shrunk |
Center | The position from where the distortion is made. |
Example: ( youtube corresponding sif file )
Twirl
Parameters:
Parameter | Description |
---|---|
Center | The position of the twirl distortion. |
Radius | This is the radius of the circle of the twirl distortion |
Rotations | Defines how many rotations (in DEG) the twirl produces. |
Distort Inside | Defines if the distortion is produced inside the radious area. |
Distort Outside | Defines if the distortion is produced outside the radious area. |
Example: ( youtube corresponding sif file )
Warp
Parameters:
Parameter | Description |
---|---|
Source TL | Top Left point of the source to warp. |
Source BR | Bottom Right point of the source to warp. |
Dest TL | Top Left point of the destination where to warp. |
Dest TR | Top Right point of the destination where to warp. |
Dest BR | Bottom Right point of the destination where to warp. |
Dest BL | Bottom Left point of the destination where to warp. |
Clip | When checked it only renders what is inside the source rectangle. |
Horizon | A number to define when to stop rendering when do a perspective warp. High values produces far horizons. |
Example: ( youtube corresponding sif file )
Filters
Clamp
Parameters:
Parameter | Description |
---|---|
Invert Negative | |
Clamp Ceiling | |
Ceiling | |
Floor |
Color Correct
Parameters:
Parameter | Description |
---|---|
Hue Adjust | |
Brightness | |
Contrast | |
Exposure Adjust | |
Gamma Adjustment |
Halftone 2
Parameters:
Parameter | Description |
---|---|
Mask Offset | |
Mask Angle | |
Mask Size | |
Light Color | |
Dark Color | |
Type |
Halftone 3
Parameters:
Parameter | Description |
---|---|
Mask Size | |
Type | |
Subtractive Flag | |
<Channel Name>Color | |
<Channel Name>Mask Offset | |
<Channel Name>Mask Angle |
Luma Key
Parameters:
Parameter | Description |
---|---|
Color | Color of checkers |
Offset | |
Size | Size of checkers |
Fractals
Julia Set
Parameters:
Parameter | Description |
---|---|
Inside Color | Color of the Set |
Outside Color | Color outside the Set |
Color Shift | |
Iterations | |
Seed Point | |
Bailout ValueBase | |
Distort Inside | |
Shade Inside | |
Solid Inside | |
Invert Inside | |
Color Inside | |
Distort Outside | |
Shade Outside | |
Solid Outside | |
Invert Outside | |
Color Outside | |
Color Cycle | |
Smooth Outside | Smooth the coloration outside the set |
Break Set | Modify equation to achieve interesting results |
Mandelbrot Set
Parameters:
Parameter | Description |
---|---|
Iterations | |
Bailout ValueBase | |
Break Set | Modify equation to achieve interesting results |
Distort Inside | |
Shade Inside | |
Solid Inside | |
Invert Inside | |
Gradient Inside | |
Offset Inside | |
Loop Inside | |
Distort Outside | |
Shade Outside | |
Solid Outside | |
Invert Outside | |
Gradient outside | |
Smooth Outside | Smooth the coloration outside the set |
Offset Outside | |
Scale Outside |
Geometry
Common Parameters
Parameters:
Parameter | Description |
---|---|
Z Depth | Relative displacement of the depth of the layer inside the canvas |
Amount | Overall alpha amount of the layer. |
Blend Method | Type of blend method. |
Checkerboard
Parameters:
Parameter | Description |
---|---|
Color | Color of checkers. |
Offset | Displacement of the checkboard origin. |
Size | Size of checkers. |
Circle
Parameters:
Parameter | Description |
---|---|
Color | Circle's color. |
Radius | Circle's radious. |
Feather | Circle feather amount. |
Center | Circle's center. |
Invert | Invert the circle |
Falloff | Determines the falloff function for the feather |
Outline
Parameters:
Parameter | Description |
---|---|
Color | Outline's color. |
Offset | Displacement of the Outline from the (0,0). |
Invert | When checked it inverts alpha results of the layer. |
Antialiasing | When checked it produces antialiased renders for the layer. |
Feather | Outline feather amount. |
Type of Feather | Defines the type of feather. |
Winding Style. | Defines overlapping behavior. |
Vertices | A list of BLine Points |
Outline Width | Default widths of the points. |
Expand | Defines a value to add to the Outline width. |
Sharp Cusps | When chekced it produces sharp corners. |
Rounded Begin | Round off the begin tip |
Rounded End | Round off the end tip |
Loopyness | |
Homogeneous |
Polygon
Parameters:
Parameter | Description |
---|---|
Vector List | A list of Vector points. |
Rectangle
Parameters:
Parameter | Description |
---|---|
Color | Rectangle's color. |
Point 1 | Position of the first point of the diagonal |
Point 2 | Position of the second point of the diagonal. |
Expand amount | Amount of expansion around the rectangle's edge. |
Invert the rectangle | If checked on inverts the alpha value of the layer. |
Region
Parameters:
Parameter | Description |
---|---|
Color | Region's color. |
Offset | Displacement of the Region from the (0,0). |
Invert | When checked it inverts alpha results of the layer. |
Antialiasing | When checked it produces antialiased renders for the layer. |
Feather | Outline feather amount. |
Type of Feather | Defines the type of feather. |
Winding Style. | Defines overlapping behavior. |
Vertices | A list of BLine Points |
Solid Color
Parameters:
Parameter | Description |
---|---|
Color |
Star
Parameters:
Parameter | Description |
---|---|
Outer Radius | The radius of the outer points in the star |
Inner Radius | The radius of the inner points in the star |
Angle | The orientation of the star |
Points | The number of points in the star |
Gradients
Conical Gradient
Parameters:
Parameter | Description |
---|---|
Gradient | The gradient that's going to be mapped to the cone. |
Center | The center of the cone. |
Angle | The angle where the beginning and the end of the gradient join. |
Symmetric | Cheked on produces a symmetrical gradient. |
Curve Gradient
Parameters:
Parameter | Description |
---|---|
Offset | Relative displacement of the gradient respect to the BLine. |
Width | Default width of the gradient. |
Vertices | A list of BLine Points |
Gradient | The gradient parameter |
Loop | If chekced on produces a looped gradient. |
ZigZag | When checked on it produces a double gradient. |
Perpendicular | If chekced on it produces a perpendicular gradient to BLine instead of parallel. |
Fast | When cheked on it produces a faster render but less accurate gradient. |
Linear Gradient
Parameters:
Parameter | Description |
---|---|
Point 1 | First point of he gradient. |
Point 2 | Second point of the gradient. |
Gradient | The gradient parameter |
Loop | If chekced on produces a looped gradient. |
ZigZag | When checked on it produces a double gradient. |
Noise Gradient
Parameters:
Parameter | Description |
---|---|
Gradient | The gradient parameter. |
Random Seed | Defines the random generator number seed. |
Size | How much separated are two consecutive distortions |
Interpolation | What type of interpolation to use |
Detail | Lower/higher values produces less/more detailed distortions. |
Animation Speed | In times per second, defines the frequency of change of the distortion. |
Turbulent | When checked on it produces turbulent distortions. |
Do Alpha | |
Super Sampling | When chekced on produces more accurate results but slower renders. |
Radial Gradient
Parameters:
Parameter | Description |
---|---|
Gradient | The gradient parameter |
Center | The center of the radial gradient. |
Radius | This is the radius of the circle. |
Loop | When cheked on it produces a looped gradient. |
Zig-Zag | When checked on it produces a double gradient. |
Spiral Gradient
Parameters:
Parameter | Description |
---|---|
Gradient | The gradient parameter |
Center | The center of the spiral gradient. |
Radius | This is the radius of the circle |
Angle | The amount of rotations of the spiral. |
Clockwise | When cheked on/off produces clockwise/counter-clockwise spiral gradient. |
Other
Duplicate
Parameters:
Parameter | Description |
---|---|
Index | Copy Index |
Import Image
Parameters:
Parameter | Description |
---|---|
Filename | File to import |
Time Offset | Time offset used for image sequence import. |
Paste Canvas
Parameters:
Parameter | Description |
---|---|
Origin | Point where you want the origin to be. |
Canvas | Canvas to paste |
Zoom | Amplification of the canvas (around the origin?) |
Time Offset | Time to rewind (negative) or fast forward (positive) the animation of the canvas |
Children Lock | When checked on you cannot select a child layer by clicking on it. |
Plant
Parameters:
Parameter | Description |
---|---|
Vertices | A list of BLine Points |
Gradient | Gradient to be used for coloring the plant |
Split Angle | Angle by which each split deviates from its parent |
Gravity | Direction in which the shoots tend to face |
Tangential Velocity | Amount to which shoots tend to grow along the tangent to the BLine |
Perpendicular Velocity | Amount to which shoots tend to grow perpendicular to the tangent to the BLine |
Stem Size | Size of the stem |
SizeAsAlpha | If enabled, the alpha channel from the gradient is multiplied by the stem size, and an alpha of 1.0 is used when rendering |
Step | Measure of the distance between points when rendering |
Seed | Used to seed the pseudo-random number generator |
Splits | Maximum number of times that each sprout can sprout recursively |
Sprouts | Number of places that growth occurs on each bline section |
Random Factor | Used to scale down all random effects. Set to zero to disable randomness |
Drag | Drag slows the growth |
Super Sample
Parameters:
Parameter | Description |
---|---|
Width | Width of sample area (In pixels) |
Height | Height of sample area (In pixels) |
Use Parametric | Use the Parametric Renderer |
Be Alpha Safe |
Text
Parameters:
Parameter | Description |
---|---|
Text | Text to Render |
Color | Color of the text |
Font Family | |
Style | |
Weight | |
Horizontal Spacing | Describes how close glyphs are horizontally |
Vertical Spacing | Describes how close lines of text are vertically |
Size | Size of the text |
Orientation | Text Orientation |
Position | Text Position |
Kerning | Enables/Disables font kerning (If the font supports it) |
Sharpen Edges | Turn this off if you are going to be animating the text |
Invert |
Fonts that appear to work under Linux - Courier, Times, Serif, Verdana, Sans Serif.
Fonts that appear to work under Windows - Arial, Times New Roman/Serif, Verdana/Sans Serif. Courier produces an interesting, but non-legible effect.
Sans Serif appears to be the default if Synfig doesn't recognize the font.
Time Loop
Parameters:
Parameter | Description |
---|---|
Link Time | Time where the loop starts. |
Local Time | Used to line up the Offset time of the time loop. |
Duration | Amunt of time of the time loop. |
Only For Positive Duration | Disable the Time Loop layer if Duration is <= 0. |
Symmetrical | Provides compatibility for the previous Time Loop layer version. |
XOR Pattern
Parameters:
Parameter | Description |
---|---|
Offset | |
Size |
Stylize
Bevel
Parameters:
Parameter | Description |
---|---|
Type | Type of blur to use |
Hi-Color | High color (where the light comes from) |
Lo-Color | Low color (where the light goes to) |
Light Angle | Angle of the light of the Bevel. |
Depth of Bevel | Bigger values produce bigger Bevel detph. |
Softness | Blur amount of the Bevel. |
Use Luma | |
Solid |
Shade
Parameters:
Parameter | Description |
---|---|
Color | Color of the shade |
Offset | Relative displacement of the shade respecto the shaded layer(s) |
Size | Size of blur of the shade |
Type | Type of blur to use |
Invert | When checked on inverts the alpha result of the shade. |
Transform
Rotate
Parameters:
Parameter | Description |
---|---|
Origin | Point where you want the origin to be |
Amount | Amount of rotation in degrees. |
Translate
Parameters:
Parameter | Description |
---|---|
Origin | Point where you want the origin to be |
Zoom
Parameters:
Parameter | Description |
---|---|
Amount | Amount to zoom in |
Center | Point to zoom in to |
Not Available
These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.
Shape
Parameters:
Parameter | Description |
---|---|
Color | Layer_Shape Color |
Offset | |
Invert | |
Antialiasing | |
Feather | |
Type of Feather | Type of feathering to use |
Winding Style | Winding style to use |
Metaballs
Parameters:
Parameter | Description |
---|---|
Color | |
Points | |
Radii | |
Weights | |
Threshold |
Simple Circle
Parameters:
Parameter | Description |
---|---|
Color | |
Center | |
Radius | This is the radius of the circle |
Filled Rectangle
Parameters:
Parameter | Description |
---|---|
Color | |
Point 1 | |
Point 2 | |
Feather X | |
Feather Y | |
Bevel | |
Keep Bevel Circular |