From Synfig Studio :: Documentation
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− | <!-- Page info -->
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− | {{Title|Skeleton Deformation Layer}}
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− | {{Category|Layers}}
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− | Rewrite preparation for 0.65
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− | I'm a Draft please help me to be efficient ...
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− | <!-- {{l|Image:Layer_other_skeleton_deformation_icon.png|64px}} -->
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− | == About Skeleton Deformation Layers==
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− | Skeleton Deformation is for raster deformation (pixel level) and can be used to image layers or whatever is in the context of the skeleton deformation layer (the rendered result of what's below it). Skeleton Deformation acts like a normal "raster" layer (i.e. Blur, Warp), it is a raster deformation
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Latest revision as of 20:07, 8 February 2015