Difference between revisions of "Outline Layer"
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Where: | Where: | ||
* W = resulting width of the outline at that vertex. | * W = resulting width of the outline at that vertex. | ||
− | * OLW = overall parameter for the width of all the vertices. | + | * OLW = overall parameter for the width of all the vertices (that is the Outline Width parameter). |
* VW = specific vertex width value. | * VW = specific vertex width value. | ||
Revision as of 00:51, 12 September 2007
Contents
About OutLine Layers
OutLine Layers are use to hold strokes or edges of filled shapes. They give cartoon lock to some animations when added to be the edge of the filled shapes. Also stand alone OutLines (strokes) are use to define fold of 3D drawings and used together with shadows (by gradients or feather) is the basic of the artist work.
Parameters of Outline Layers
The parameters of the Outline Layers are:
(insert image here)
- ZDepth
- Amount
- Blend Method
- Color
- Position
- Invert
- Antialiasing
- Feather
- Type of Feather
- Winding style
- Vertices
- Outline width
- Expand
- Sharp cups
- Rounded Begin
- Rounded End
- Loopyness
- Homogeneous
Specific parameters for Outline Layers
The first 11 parameters of the OutLine are common parameter that are shared for several types of Layers. Click on its links to see its definition. Here are described only the particular parameters for the OutLine Layer.
This is a sample screen shot of an Outline Layer in action
Outline width
The Outline width parameter is a float value in pixels that represent the basic value of the width for all the points of the curve at the same time. It works together with the width parameter of the vertices child values. So setting the Outline Width to 1.0px then the resulting value for the rendered width in that vertex comes from this formula: W = OLW * VW.
Where:
- W = resulting width of the outline at that vertex.
- OLW = overall parameter for the width of all the vertices (that is the Outline Width parameter).
- VW = specific vertex width value.
The width duck would show the radius value for that vertex (W/2).