Difference between revisions of "Region Layer/ro"
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− | {{Title|Region | + | {{Title|Stratul pentru zona de umplere cu culoare - Region}} |
{{Category|Layers}} | {{Category|Layers}} | ||
+ | {{Category|Geometry}} | ||
<!-- Page info end --> | <!-- Page info end --> | ||
{{l|Image:Layer_geometry_region_icon.png|64px}} | {{l|Image:Layer_geometry_region_icon.png|64px}} | ||
− | == | + | == Despre straturile de umplere - Region Layers== |
− | + | Stratul de umplere este asemanator stratului de contur - {{l|Outline Layer}}, singura deosebire fiind ca forma desenata este umpluta cu culoare, in loc sa aiba contur. | |
+ | ==Parametrii straturilor de umplere== | ||
− | + | Parametrii straturilor de umplere sunt: | |
− | + | {|{{Parameters/ro}} | |
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|-style="background:#" | |-style="background:#" | ||
||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||
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|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Color}} | ||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Color}} | ||
− | || | + | || {{Color|000000}} |
− | {| | + | |
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− | + | ||
||color | ||color | ||
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|-style="background:#eeeeee" | |-style="background:#eeeeee" | ||
||{{l|Image:Type_bool_icon.png|16px}} Invert | ||{{l|Image:Type_bool_icon.png|16px}} Invert | ||
− | || | + | || {{Bool|}} |
− | {| | + | |
− | + | ||
− | + | ||
||bool | ||bool | ||
|-style="background:#" | |-style="background:#" | ||
||{{l|Image:Type_bool_icon.png|16px}} Antialiasing | ||{{l|Image:Type_bool_icon.png|16px}} Antialiasing | ||
− | || | + | || {{Bool|}} |
− | {| | + | |
− | + | ||
− | + | ||
||bool | ||bool | ||
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||list(BLine) | ||list(BLine) | ||
+ | |- | ||
|} | |} | ||
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Parametrii sunt exact cei de la stratul de contur - {{l|Outline Layer}}, dar fara ultimii 7 parametri, sunt specifici doar conturului: | Parametrii sunt exact cei de la stratul de contur - {{l|Outline Layer}}, dar fara ultimii 7 parametri, sunt specifici doar conturului: |
Latest revision as of 19:14, 2 March 2017
Warning! This page contains outdated information. The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text. You can help updating this page - see instructions here. Thank you! |
Despre straturile de umplere - Region Layers
Stratul de umplere este asemanator stratului de contur - Stratul pentru linii de contur - Outline, singura deosebire fiind ca forma desenata este umpluta cu culoare, in loc sa aiba contur.
Parametrii straturilor de umplere
Parametrii straturilor de umplere sunt:
Nume | Valoare | Tip | |
Z Depth | 0.000000 | real | |
Amount | 1.000000 | real | |
Blend Method | Composite | integer | |
Color | |
color | |
Origin | 0.000000u,0.000000u | vector | |
Invert | |
bool | |
Antialiasing | |
bool | |
Feather | 1.000000u | real | |
Type of Feather | Fast Gaussian Blur | integer | |
Winding Style | Non Zero | integer | |
Vertices | List | list(BLine) |
Parametrii sunt exact cei de la stratul de contur - Stratul pentru linii de contur - Outline, dar fara ultimii 7 parametri, sunt specifici doar conturului: