Difference between revisions of "Region Layer"
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− | + | <!-- Page info --> | |
+ | {{Title|Region Layer}} | ||
+ | {{Category|Layers}} | ||
+ | {{Category|Geometry}} | ||
+ | {{Category|Primitive Layers}} | ||
+ | {{NewTerminology}} | ||
+ | <!-- Page info end --> | ||
− | + | {{l|Image:Layer_geometry_region_icon.png|64px}} | |
− | + | == About Region Layers== | |
− | + | ||
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− | The | + | The Region Layer is much like the {{l|Outline Layer}}, except that the shapes it describes are filled in, rather than just being an outline. |
+ | |||
+ | To create a Region Layer use the {{l|Spline Tool}} and check {{literal|Create Region}} in the {{l|Tool Options Panel}}. Once you finish the definition of the geometry of your outline and after pressing the {{Literal|Make Spline}} button (or selecting another tool or state) you create the Region Layer with the {{l|New_Layer_Defaults#Brush_Colors|current}} {{literal|Fill Color}}. | ||
+ | |||
+ | Depending on the options you choose in the {{l|Tool Options Panel}} other {{l|Category:Tools|Tools}} like {{l|Star Tool}} or {{l|Circle Tool}} can also create Region Layers. | ||
+ | |||
+ | Using the {{l|Canvas Layer Menu|Layer Menu}} {{Literal|Make Advanced Outline}}, {{Literal|Make Outline}} or {{Literal|Make Region}} commands you can also create those layers. | ||
+ | |||
+ | ==Parameters of Region Layers== | ||
+ | |||
+ | The parameters of the region layers are: | ||
+ | |||
+ | {|border="0" align="none" style="border-collapse" cellpadding="3" cellspacing="0" | ||
+ | |-style="background:#C0C0C0" | ||
+ | |'''Name'''||'''Value'''||'''Type''' | ||
+ | |-style="background:#" | ||
+ | ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} | ||
+ | ||0.000000 | ||
+ | ||real | ||
+ | |||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}} | ||
+ | ||1.000000 | ||
+ | ||real | ||
+ | |||
+ | |-style="background:#" | ||
+ | ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}} | ||
+ | ||Composite | ||
+ | ||integer | ||
+ | |||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Color}} | ||
+ | || | ||
+ | {| style="width:95%; height:16px; background:black; color:black" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||color | ||
+ | |||
+ | |-style="background:#" | ||
+ | ||{{l|Image:Type_vector_icon.png|16px}} Origin | ||
+ | ||0.000000u,0.000000u | ||
+ | ||vector | ||
+ | |||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Type_bool_icon.png|16px}} {{l|Invert_Parameter|Invert}} | ||
+ | || | ||
+ | {| style="width:16px; height:16px" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||bool | ||
+ | |||
+ | |-style="background:#" | ||
+ | ||{{l|Image:Type_bool_icon.png|16px}} Antialiasing | ||
+ | || | ||
+ | {| style="width:16px; height:16px" border="1" | ||
+ | |- | ||
+ | |} | ||
+ | ||bool | ||
+ | |||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:Type_real_icon.png|16px}} Feather | ||
+ | ||1.000000u | ||
+ | ||real | ||
+ | |||
+ | |-style="background:#" | ||
+ | ||{{l|Image:type_integer_icon.png|16px}} Type of Feather | ||
+ | ||Fast Gaussian Blur | ||
+ | ||integer | ||
+ | |||
+ | |-style="background:#eeeeee" | ||
+ | ||{{l|Image:type_integer_icon.png|16px}} Winding Style | ||
+ | ||Non Zero | ||
+ | ||integer | ||
+ | |||
+ | |-style="background:#" | ||
+ | ||{{l|Image:type_list_icon.png|16px}} Vertices | ||
+ | ||List | ||
+ | ||list(Spline) | ||
+ | |||
+ | |} | ||
+ | |||
+ | The parameters are exactly the same as in the {{l|Outline Layer}}, except that region layers don't have the following 7 parameters, which are all specific to outlines: | ||
+ | * {{l|Outline Layer#Outline_width| Outline width}} | ||
+ | * {{l|Outline Layer#Expand|Expand}} | ||
+ | * {{l|Outline Layer#Sharp_cups|Sharp cups}} | ||
+ | * {{l|Outline Layer#Rounded_Begin|Rounded Begin}} | ||
+ | * {{l|Outline Layer#Rounded_End|Rounded End}} | ||
+ | * {{l|Outline Layer#Loopyness|Loopyness}} | ||
+ | * {{l|Outline Layer#Homogeneous|Homogeneous}} |
Latest revision as of 13:20, 26 February 2017
About Region Layers
The Region Layer is much like the Outline Layer, except that the shapes it describes are filled in, rather than just being an outline.
To create a Region Layer use the Spline Tool and check "Create Region" in the Tool Options Panel. Once you finish the definition of the geometry of your outline and after pressing the "Make Spline" button (or selecting another tool or state) you create the Region Layer with the current "Fill Color".
Depending on the options you choose in the Tool Options Panel other Tools like Star Tool or Circle Tool can also create Region Layers.
Using the Layer Menu "Make Advanced Outline", "Make Outline" or "Make Region" commands you can also create those layers.
Parameters of Region Layers
The parameters of the region layers are:
Name | Value | Type |
Z Depth | 0.000000 | real |
Amount | 1.000000 | real |
Blend Method | Composite | integer |
Color |
|
color |
Origin | 0.000000u,0.000000u | vector |
Invert |
|
bool |
Antialiasing |
|
bool |
Feather | 1.000000u | real |
Type of Feather | Fast Gaussian Blur | integer |
Winding Style | Non Zero | integer |
Vertices | List | list(Spline) |
The parameters are exactly the same as in the Outline Layer, except that region layers don't have the following 7 parameters, which are all specific to outlines: