Curve Warp Layer
(→About Curve Warp Layer) |
(→Creating a Curve Warp) |
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− | == | + | == Using a Curve Warp == |
Curve Warp layer is inside the Distortion sub menu of the New Layer menu. There is not tool to create this type of layer. | Curve Warp layer is inside the Distortion sub menu of the New Layer menu. There is not tool to create this type of layer. |
Revision as of 17:34, 30 April 2012
Contents
About Curve Warp Layer
Curve Warp Layers maps the context where it is applied from a straight line to a curved bezier shape. Each point on the source context can be defined by two perpendicular coordinates values based on the position and the length of the source straight line. Those coordinates are like the X and Y coordinates of a scaled and rotated 2D coordinate system.
Then each pair of coordinates is mapped onto the curve considering that the distance from the start point of the curve (the X coordinate) and the perpendicular distance to the straight line (the Y coordinate) are now the length of the bline from the first blinepoint and the perpendicular distance to the curve on that point.
Parameters of Curve Warp Layer
The parameters of the Curve Warp Layer are:
Name | Value | Type |
Origin | 0.000000pt,0.000000pt | vector |
Width | 5.500000pt | real |
Start Point | -150.0000pt,-30.00000pt | vector |
End Point | 150.00000pt,-18.00000pt | vector |
Vertices | List | BLine |
Fast |
|
bool |
Using a Curve Warp
Curve Warp layer is inside the Distortion sub menu of the New Layer menu. There is not tool to create this type of layer.
When you first create the Warp Layer you obtain a straight horizontal line defined by two points and a slightly moved bline curve near it.
Spreading the curve
Fast Option
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