Difference between revisions of "Dev:Types"
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Each {{l|ValueNode}} (and hence each {{l|Parameter}}) in Synfig has one of 13 types: | Each {{l|ValueNode}} (and hence each {{l|Parameter}}) in Synfig has one of 13 types: | ||
− | + | # Bool -- a boolean value; true or false. Represented in Studio as a checkbox | |
− | + | # Integer -- an integer value; a whole number. -3 or 0 or 2 are examples. | |
− | + | # Real -- a [http://en.wikipedia.org/wiki/Real_number real number}}. -3.0, 0.0, 2.0 and 3.1415 are examples. | |
− | + | # Angle -- a real number that is interpreted as an angle | |
− | + | # Time -- a time, displayed in days, hours, minutes, seconds and frames | |
− | + | # Vector -- a 2d vector. usually represented as two Reals representing X and Y values | |
− | + | # Color -- a color. Usually represented as Red/Green/Blue/Alpha values | |
− | + | # Segment -- a single bezier curve segment. Defined by 4 Vectors, representing 2 Vertices and 2 Tangents | |
− | + | # SplinePoint -- a point in a Spline. Defined by 6 parameters (a Vector defining its location, a Real defining its width, another Real defining its origin, a Bool defining whether its tangents are split or not, and two Vectors defining the direction of its tangents (only the first of which is used if the tangents aren't split) | |
− | + | # List -- A list. For example, an outline's Vertices parameter is simply a list of SplinePoint valuenodes. | |
− | + | # Canvas -- A collection of layers. When you group layers, you're creating a new {{l|Group Layer}} called, by default "Group". The group layer has a parameter called 'Canvas' with type 'Canvas' and its value is the group of layers you've grouped. | |
− | + | # String -- a string of characters, for example "Hello Mum!" | |
− | + | # Gradient -- a range of colors (a mapping from a real parameter to a color). Can be defined in many ways, but is usually editing using the gradient editor. | |
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Revision as of 15:40, 24 July 2013
ValueNode Types
Each ValueNode (and hence each Parameter) in Synfig has one of 13 types:
- Bool -- a boolean value; true or false. Represented in Studio as a checkbox
- Integer -- an integer value; a whole number. -3 or 0 or 2 are examples.
- Real -- a [http://en.wikipedia.org/wiki/Real_number real number}}. -3.0, 0.0, 2.0 and 3.1415 are examples.
- Angle -- a real number that is interpreted as an angle
- Time -- a time, displayed in days, hours, minutes, seconds and frames
- Vector -- a 2d vector. usually represented as two Reals representing X and Y values
- Color -- a color. Usually represented as Red/Green/Blue/Alpha values
- Segment -- a single bezier curve segment. Defined by 4 Vectors, representing 2 Vertices and 2 Tangents
- SplinePoint -- a point in a Spline. Defined by 6 parameters (a Vector defining its location, a Real defining its width, another Real defining its origin, a Bool defining whether its tangents are split or not, and two Vectors defining the direction of its tangents (only the first of which is used if the tangents aren't split)
- List -- A list. For example, an outline's Vertices parameter is simply a list of SplinePoint valuenodes.
- Canvas -- A collection of layers. When you group layers, you're creating a new Group Layer called, by default "Group". The group layer has a parameter called 'Canvas' with type 'Canvas' and its value is the group of layers you've grouped.
- String -- a string of characters, for example "Hello Mum!"
- Gradient -- a range of colors (a mapping from a real parameter to a color). Can be defined in many ways, but is usually editing using the gradient editor.