Editing Lock Keyframes

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{{Title|Editing Lock Keyframes}}
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{{Category|Glossary}}
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The {{Literal|Lock Keyframes}} setting is controlled by clicking the buttons at the right of the {{l|Timetrack}} at the bottom of the {{l|Canvas}} window. The icons has a picture of a padlock on it, the left one with an arrow pointing left and the right one an arrow pointing to the right.  
 
The {{Literal|Lock Keyframes}} setting is controlled by clicking the buttons at the right of the {{l|Timetrack}} at the bottom of the {{l|Canvas}} window. The icons has a picture of a padlock on it, the left one with an arrow pointing left and the right one an arrow pointing to the right.  

Revision as of 12:40, 22 December 2014

Languages Language: 

English



The "Lock Keyframes" setting is controlled by clicking the buttons at the right of the Timetrack at the bottom of the Canvas window. The icons has a picture of a padlock on it, the left one with an arrow pointing left and the right one an arrow pointing to the right. Those icons will only be visible if your canvas has a non-zero end time. It will only be active if you're not currently using a tool which disables the timetrack, such as the Spline Tool or the Draw Tool.

LockKeyframe Buttons-0.63.06.png


Clicking on the two icons through its 4 possible values:

All Keyframes Locked (both padlock are locked) Keyframe lock past on icon.png Keyframe lock future on icon.png
Past Keyframes Locked (left padlock is locked) Keyframe lock past on icon.png Keyframe lock future off icon.png
Future Keyframes Locked (right padlock is locked) Keyframe lock past off icon.png Keyframe lock future on icon.png
No Keyframes Locked (neither padlock are locked) Keyframe lock past off icon.png Keyframe lock future off icon.png

The setting has no effect unless the canvas is in animate editing mode. When the canvas is in animate editing mode, however, and a parameter is changed, waypoints will be created in whichever of the immediately preceding and immediately following keyframes are indicated by its value.

For example, if you are currently editing at 2s, and keyframes exist at 0s, 1s, 3s and 4s, then:

  • If 'lock keyframes' is set to 'All Keyframes Locked', waypoints will be created at 1s and 3s.
Waypoints-Lock-Past-Future 0.63.06.png
  • If 'lock keyframes' is set to 'Past Keyframes Locked', a waypoint will be created at 1s.
Waypoints-Lock-Past 0.63.06.png
  • If 'lock keyframes' is set to 'Future Keyframes Locked', a waypoint will be created at 3s.
Waypoints-Lock-Future 0.63.06.png
  • If 'lock keyframes' is set to 'No Keyframes Locked', no extra waypoints will be created.
Waypoints-Lock-None 0.63.06.png

In all 4 cases, a waypoint will be created at the current time point, 2s.


Languages Language: 

English