Lock Keyframes

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The 'Lock Keyframes' setting is controlled by clicking the button at the far right of the timetrack at the bottom of the canvas window. The icon has a picture of a padlock on it, with arrows pointing left and right, and will only be visible if your canvas has a non-zero end time. It will only be active if you're not currently using a tool which disables the timetrack, such as the bline tool or the draw tool.

{{l|Image: LockKeyframeButton.png]]


Clicking on the icon steps it through its 4 possible values:

All Keyframes Locked (both arrows are lit up) Image: Keyframe_lock_all_64.png]]
Past Keyframes Locked (left arrow is lit up) Image: Keyframe_lock_past_64.png]]
Future Keyframes Locked (right arrow is lit up) Image: Keyframe_lock_future_64.png]]
No Keyframes Locked (neither arrow is lit up) Image: Keyframe_lock_none_64.png]]

The setting has no effect unless the canvas is in {{l|Animate Editing Mode|animate editing mode]]. When the canvas is in animate editing mode, however, and a parameter is changed, {{l|Waypoints|waypoints]] will be created in whichever of the immediately preceding and immediately following {{l|Keyframe|keyframes]] are indicated by its value.

For example, if you are currently editing at 2s, and keyframes exist at 0s, 1s, 3s and 4s, then:

  • If 'lock keyframes' is set to 'All Keyframes Locked', waypoints will be created at 1s and 3s.

{{l|Image: WaypointsLockAll.png]]

  • If 'lock keyframes' is set to 'Past Keyframes Locked', a waypoint will be created at 1s.

{{l|Image: WaypointsLockFuture.png]]

  • If 'lock keyframes' is set to 'Future Keyframes Locked', a waypoint will be created at 3s.

{{l|Image: WaypointsLockPast.png]]

  • If 'lock keyframes' is set to 'No Keyframes Locked', no extra waypoints will be created.

{{l|Image: WaypointsLockNone.png]]

In all 4 cases, a waypoint will be created at the current time point, 2s.


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