Search results
From Synfig Studio :: Documentation
Create the page "Z Depth Range Position" on this wiki! See also the search results found.
- ...использует параметр слоя "Глубина на оси Z" для того чтобы располагать слои в простр The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.11 KB (841 words) - 22:26, 1 January 2013
- ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_bool_icon.png|16px}} {{l|Group Layer#Z Depth Range Enabled|Z Range}}7 KB (1,095 words) - 19:10, 8 April 2020
- ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter}} ===Z Range parameters===7 KB (1,046 words) - 07:15, 5 November 2018
- * Add the 'Range', 'Repeat Gradient', 'Add', 'Exponent', 'BLine Vector', and 'BLine Tangent' * Allow encapsulated layers to animate their z-depth, even when time-shifted (#1806852)4 KB (596 words) - 09:23, 8 September 2009
- * {{l|Z Depth|Profundidad Z (Z Depth)}} :La columna de ''Profundidad Z'' indica si una capa esta adelante o atras de otra capa. Un valor 0 indica8 KB (1,223 words) - 09:54, 21 August 2017
- ...ra. When the camera (or the layers) are moved you get pans and tracks with depth and space. (3D) The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.9 KB (1,347 words) - 23:59, 13 September 2014
- ||[[Image:Type_real_icon.png|16px]] [[Z Depth Parameter|Z Depth]] ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is '''zero17 KB (2,658 words) - 12:31, 6 February 2020
- ...Type_real_icon.png|16px]] {{l|Z Depth Parameter|Глубина на оси Z}} ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is zero in16 KB (1,977 words) - 15:22, 5 March 2017