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  • ...использует параметр слоя "Глубина на оси Z" для того чтобы располагать слои в простр The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.
    11 KB (841 words) - 23:26, 1 January 2013
  • * Then add a {{l|Rotate Layer}}, with the {{l|Handle|handle}} position (green), center the layer rotation in the middle of the object. ...and down), use the primary group (the one at the top) with the handful of position.
    38 KB (6,436 words) - 21:25, 15 October 2016
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_bool_icon.png|16px}} {{l|Group Layer#Z Depth Range Enabled|Z Range}}
    7 KB (1,095 words) - 20:10, 8 April 2020
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter}} ===Z Range parameters===
    7 KB (1,046 words) - 08:15, 5 November 2018
  • * Add the 'Range', 'Repeat Gradient', 'Add', 'Exponent', 'BLine Vector', and 'BLine Tangent' * Allow encapsulated layers to animate their z-depth, even when time-shifted (#1806852)
    4 KB (596 words) - 10:23, 8 September 2009
  • * {{l|Z Depth|Profundidad Z (Z Depth)}} :La columna de ''Profundidad Z'' indica si una capa esta adelante o atras de otra capa. Un valor 0 indica
    8 KB (1,223 words) - 10:54, 21 August 2017
  • ...ra. When the camera (or the layers) are moved you get pans and tracks with depth and space. (3D) The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.
    9 KB (1,347 words) - 00:59, 14 September 2014
  • ||[[Image:Type_real_icon.png|16px]] [[Z Depth Parameter|Z Depth]] ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is '''zero
    17 KB (2,658 words) - 13:31, 6 February 2020
  • ...Type_real_icon.png|16px]] {{l|Z Depth Parameter|Глубина на оси Z}} ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is zero in
    16 KB (1,977 words) - 16:22, 5 March 2017