Hey you! Do you want access to bleeding-edge Synfig? Well, I have good news. We provide a way to get the code:
- Using git (one repository)
Once you grab the code, you will need to follow the build instructions.
GIT repository at Github
git clone git://github.com/synfig/synfig.git
People with commit access should use this command instead:
git clone [email protected]:synfig/synfig.git
Or this one if you prefer https protocol:
git clone https://github.com/synfig/synfig.git
You can also check out the web interface to that repository.
Check out Github help page for further references.
Proposed git workflow
- Consider the master branch the stable one.
- Each coder should have a username_master branch where all the small changes are done.
- Once the username_master branch is considered stable it can be rebased/merged to master.
- Work on new non-trivial features/fixes on username_feature branches.
- Once the username_feature branch is considered stable it can be rebased/merged to master.
- Obviously commit trivial fixes straight to the master.
- If it is possible, rebase & rework branches to keep history more sane, linear and atomic.
- Releases are tagged according to following criteria:
- If the release consist on a few trivial set of features or bug fixes then increase the third numeration level: 0.64.0 -> 0.64.1
- If the release consist on a set of important features and/or includes non backward compatible file format, then increase the second level numeration: 0.64.1 -> 0.65.0
While you are browsing the code, you may wish to refer to these links:
- API documentation
- source code outline
- source code glossary
- Mapping between layer types, classes and .cpp files
- ValueNode types
- Blend Method enumeration values