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  • ...использует параметр слоя "Глубина на оси Z" для того чтобы располагать слои в простр The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.
    11 KB (841 words) - 23:26, 1 January 2013
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_bool_icon.png|16px}} {{l|Group Layer#Z Depth Range Enabled|Z Range}}
    7 KB (1,095 words) - 20:10, 8 April 2020
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter}} ===Z Range parameters===
    7 KB (1,046 words) - 08:15, 5 November 2018
  • * Add the 'Range', 'Repeat Gradient', 'Add', 'Exponent', 'BLine Vector', and 'BLine Tangent' * Allow encapsulated layers to animate their z-depth, even when time-shifted (#1806852)
    4 KB (596 words) - 10:23, 8 September 2009
  • * {{l|Z Depth|Profundidad Z (Z Depth)}} :La columna de ''Profundidad Z'' indica si una capa esta adelante o atras de otra capa. Un valor 0 indica
    8 KB (1,223 words) - 10:54, 21 August 2017
  • ...ra. When the camera (or the layers) are moved you get pans and tracks with depth and space. (3D) The technique I'm demonstrating here uses layer Z Depth-values to position the layers in space. Higher values goes into space, lower out.
    9 KB (1,347 words) - 00:59, 14 September 2014
  • ||[[Image:Type_real_icon.png|16px]] [[Z Depth Parameter|Z Depth]] ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is '''zero
    17 KB (2,658 words) - 13:31, 6 February 2020
  • ...Type_real_icon.png|16px]] {{l|Z Depth Parameter|Глубина на оси Z}} ...s controls how the width is calculated between widthpoints. The width at a position p is a function of the surrounding width points. When smoothness is zero in
    16 KB (1,977 words) - 16:22, 5 March 2017