Difference between revisions of "Challenges/June2008"
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Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny! | Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny! | ||
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+ | Read the [http://synfig.org/forums/viewtopic.php?t=114 complete forum thread]... | ||
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Latest revision as of 08:43, 8 September 2009
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Warning! This page contains outdated information. The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text. You can help updating this page - see instructions here. Thank you! |
June 2008: A Walk Cycle
Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny!
Read the complete forum thread...
Zelgadis and genete Source.
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Back to Challenges/June2008 / Forward to July 2008
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English |