Difference between revisions of "Challenges/June2008"
From Synfig Studio :: Documentation
(Separated section) |
m |
||
Line 2: | Line 2: | ||
Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny! | Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny! | ||
+ | |||
+ | Read the [http://synfig.org/forums/viewtopic.php?t=114 complete forum thread]... | ||
<gallery> | <gallery> | ||
Line 15: | Line 17: | ||
</tr> | </tr> | ||
</table> | </table> | ||
− | |||
− | |||
− | |||
− | Back to [[Challenges/ | + | Back to [[Challenges]] / [[Challenges/July2008|Forward to July 2008]] |
Revision as of 13:40, 12 July 2009
Language: |
English |
Warning! This page contains outdated information. The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text. You can help updating this page - see instructions here. Thank you! |
June 2008: A Walk Cycle
Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny!
Read the complete forum thread...
Zelgadis and genete Source.
|
Back to Challenges / Forward to July 2008
Language: |
English |