Difference between revisions of "Challenges/June2008"

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Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny!
 
Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny!
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Read the [http://synfig.org/forums/viewtopic.php?t=114 complete forum thread]...
  
 
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View the [http://synfig.org/forums/viewtopic.php?t=114 complete thread here]...
 
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Back to [[Challenges/All|Challenges/All]]
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Back to [[Challenges]] / [[Challenges/July2008|Forward to July 2008]]

Revision as of 13:40, 12 July 2009

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The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text.

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June 2008: A Walk Cycle

Possibly the most basic animation building block - getting a character to walk from A to B. Your challenge, should you decide to accept it, a walk cycle in Synfig. Quick, or slow, smooth or jerky, but Genete's looking for funny!

Read the complete forum thread...

Auriel

Back to Challenges / Forward to July 2008


Languages Language: 

English