Paste Canvas Layer

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Layer other pastecanvas icon.png

Despre "lipirea" straturilor pe spatiul de lucru

Stratul de lipire "Paste Canvas" este un strat special care contine celelalte straturi. Este generat prin comanda Encapsulate accesata prin meniul de context din caseta Layers Panel sau din meniul Layer Menu, aflat in Canvas Menu Caret. Ca si la gruparea unui set de straturi, acestea pot fi mutate, redimensionate si poate fi modificat timpul pentru straturile pe care le contine.

Straturile "Paste Canvas" pot fi create din meniul New Layer Menu, folosind New Layer > Other > Paste Canvas.

Parametrii straturilor "Paste Canvas"

Parametrii straturilor "Paste Canvas" sunt:

Nume Valoare Tip
Type real icon.png Z Depth 0.000000 real
Type real icon.png Amount 1.000000 real
Type integer icon.png Blend Method Composite integer
Type vector icon.png Origin 0.000000u,0.000000u vector
Type canvas icon.png Spatiul de lucru <No Image Selected> canvas
Type real icon.png Zoom 0.000000 real
Type time icon.png Time Offset Of time
Type bool icon.png Parametrul de blocare Children Lock
bool (Static)
Type vector icon.png Focus Point 0.000000u,0.000000u vector















Parametrul spatiului de lucru - Canvas

Type canvas icon.png

Implicit este "Inline Canvas" daca stratul "Paste Canvas" a fost creat prin encapsularea celorlalte straturi, sau "Pasted Canvas" daca a fost creat cu meniul New Layer Menu. Acest parametru permite selectarea altui spatiu de lucru (canvas).

Parametrul canvas prezinta un meniu vertical a spatiilor de lucru exportate, plus o optiune numita "Other...". Selectand "Other..." apare o caseta de dialog care cere numele spatiului de lucru pe care sa il foloseasca. Numele tastat trebuie sa aiba formatul urmator (unde [ ] indica o parte optionala, ( ) este pentru grupare si * inseamna "0 sau mai multe"):

  [[filename]#][:]id(:id)*

In forma sa cea mai simpla, este doar un id, adica numele exportat al unui din spatiile de lucru-copil al spatiului curent.

Alte posibilitati sunt:

  • daca este prezent caracterul '#', partea din fata '#' este interpretata ca numele unui fisier folosit dintr-un fisier extern .sif.
  • daca '#' is the first character of the string (ie. the filename is blank) then the '#' is ignored, and the current canvas is used instead
  • if a ':' appears before the first id, it means to start at the root canvas of the current canvas
  • each subsequent :id steps down into the specified child

Examples:

  • /usr/share/doc/synfig/examples/business_card.sifz#:IndividualCard -- gives the absolute path to a .sifz file, and says to use the canvas that was exported from its root canvas as "IndividualCard"
  • ../../examples/business_card.sifz#:IndividualCard -- the same, but with a relative path to the .sifz file
  • #:sy:head:eyes:left -- look in the current composition, and starting from the root, navigate down through the canvas tree. Find a child canvas of the root canvas called 'sy', look in 'sy' for a child canvas called 'head', and so on.
  • :sy:head:eyes:left -- exactly as above. an empty filename is the same as not using the '#' at all
  • eyes:left -- without a ':' before the first id, this starts at the current canvas (presumably the PasteCanvas in question is in the "head" subcanvas of the "sy" subcanvas of the root)


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