User contributions
From Synfig Studio :: Documentation
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- 12:33, 24 December 2008 (diff | hist) . . (+991) . . N Challenges/November2008 (Added November challenge)
- 12:22, 24 December 2008 (diff | hist) . . (+120) . . Challenges/All (→Past Stuff: add past stuff)
- 12:18, 24 December 2008 (diff | hist) . . (+612) . . N Challenges/October2008 (Added October challenge)
- 12:15, 24 December 2008 (diff | hist) . . (0) . . N File:Fille bougie-rore.png (current)
- 12:13, 24 December 2008 (diff | hist) . . (0) . . N File:Halloween-genete.png (current)
- 12:03, 24 December 2008 (diff | hist) . . (+3) . . m Challenges/September2008 (typo)
- 02:24, 17 December 2008 (diff | hist) . . (+29) . . Dev:Bone Layer (→Calculate the position and angle of a bone in a skeleton: Same change here)
- 02:07, 17 December 2008 (diff | hist) . . (-12) . . Dev:Bone Layer (→Position of a Point due to Bones Influence: Oops I reversed the matrix multiplications! thanks dooglus!)
- 13:53, 30 November 2008 (diff | hist) . . (-4) . . m Dev:Bone Layer (→Setup and Animation)
- 13:35, 30 November 2008 (diff | hist) . . (+102) . . Dev:Bone Layer (→Setup and Animation: update VF)
- 01:10, 30 November 2008 (diff | hist) . . (-20) . . m Dev:Bone Layer (→Bones Properties: not necessarily with the horizontal)
- 03:00, 29 November 2008 (diff | hist) . . (+1) . . Dev:Bone Layer (→How does a Vertex move under the influence of a single Bone?)
- 02:59, 29 November 2008 (diff | hist) . . (+39) . . N File:Bonesimulation2.png (OK, this is the bones simulation image.) (current)
- 08:54, 27 November 2008 (diff | hist) . . (+1) . . m Dev:Bone Layer (→How does a Vertex move under the influence of a single Bone?: Typos)
- 21:22, 23 November 2008 (diff | hist) . . (+133) . . Screenshots (→Community: Added a new screenshot)
- 21:17, 23 November 2008 (diff | hist) . . (+51) . . N File:Vista-Synfigstudio-0.61.09.png (Synfig Studio running in Windows Vista Home Premium) (current)
- 13:17, 23 November 2008 (diff | hist) . . (+853) . . Dev:Bone Layer (→Calculate the position and angle of a bone in setup)
- 12:57, 23 November 2008 (diff | hist) . . (+10) . . Dev:Bone Layer (→Position of a Point due to Bones Influence: the reverse scale is 1/s, so I corrrected it for consistency)
- 12:56, 23 November 2008 (diff | hist) . . (+36) . . Dev:Bone Layer (→Calculate the position and angle of a bone in setup: typo)
- 12:52, 23 November 2008 (diff | hist) . . (+13) . . m Dev:Bone Layer (→Position of a Point due to Bones Influence)
- 12:49, 23 November 2008 (diff | hist) . . (+6) . . Dev:Bone Layer (→Calculate the position and angle of a bone in setup: typos)
- 12:18, 22 November 2008 (diff | hist) . . (+98) . . Dev:Bone Layer (→Calculate the position and angle of a bone in setup)
- 12:13, 22 November 2008 (diff | hist) . . (+1) . . m Dev:Bone Layer (→Position of a Point due to Bones Influence)
- 12:12, 22 November 2008 (diff | hist) . . (+1,384) . . Dev:Bone Layer (→Position of a Point due to Bones Influence)
- 11:38, 22 November 2008 (diff | hist) . . (+863) . . Dev:Bone Layer (→Setup and Animation)
- 23:16, 21 November 2008 (diff | hist) . . (+1,147) . . Dev:Bone Layer (→Setup and Animation: bones)
- 22:49, 21 November 2008 (diff | hist) . . (0) . . m Dev:Bone Layer (→Setup and Animation)
- 22:48, 21 November 2008 (diff | hist) . . (0) . . m Dev:Bone Layer (Move section)
- 22:44, 21 November 2008 (diff | hist) . . (+1,016) . . Dev:Bone Layer (→Setup and animation)
- 22:30, 21 November 2008 (diff | hist) . . (+790) . . Dev:Bone Layer (→Skeleton: child calculation)
- 21:59, 21 November 2008 (diff | hist) . . (+1,097) . . Dev:Bone Layer (→Skeleton)
- 21:46, 21 November 2008 (diff | hist) . . (+15) . . N File:Skeleton.png (Skeleton figure) (current)
- 19:56, 21 November 2008 (diff | hist) . . (+4) . . m Dev:Bone Layer (→How does a Vertex move under the influence of a single Bone?)
- 09:08, 20 November 2008 (diff | hist) . . (+160) . . Doc talk:Cut-out Animation (→the children layers in my ninja animation do not rotate correctly when i rotate their parents...)
- 00:02, 20 November 2008 (diff | hist) . . (+752) . . Dev:Bone Layer (→Skeleton)
- 23:49, 19 November 2008 (diff | hist) . . (-343) . . Dev:Bone Layer (→How can we do this in Synfig?: reworked)
- 18:49, 19 November 2008 (diff | hist) . . (-76) . . Dev:Bone Layer (remove concepts about geometry for w calculation)
- 18:47, 19 November 2008 (diff | hist) . . (+68) . . Dev:Bone Layer (→How does a Vertex move under the influence of a single Bone?)
- 18:44, 19 November 2008 (diff | hist) . . (+5) . . m Dev:Bone Layer (→How does a Vertex move under the influence of a single Bone?)
- 09:13, 19 November 2008 (diff | hist) . . (+248) . . Doc talk:Cut-out Animation (Discussions guidelines)
- 09:06, 19 November 2008 (diff | hist) . . (+124) . . Doc talk:Cut-out Animation (→the children layers in my ninja animation do not rotate correctly when i rotate their parents...)
- 00:31, 19 November 2008 (diff | hist) . . (-1,924) . . Dev:Bone Layer (→Can Points (Bone influenced) be moved independently?: delete complexity)
- 00:31, 19 November 2008 (diff | hist) . . (+1,927) . . Dev talk:Bone Layer (→Deleted Section. Kept for future references: more deletion)
- 00:29, 19 November 2008 (diff | hist) . . (-1,325) . . Dev:Bone Layer (→What happen if there are more than one bone affecting the point?: Remove the concept of w depending on the distance)
- 00:28, 19 November 2008 (diff | hist) . . (+1,371) . . N Dev talk:Bone Layer (Add the deleted section here)
- 00:00, 19 November 2008 (diff | hist) . . (+59) . . Zoom Tool (→Usage: update zoom values)
- 23:37, 17 November 2008 (diff | hist) . . (+4) . . Dev:Bone Layer (→Can Points (Bone influenced) be moved independently?: indentation)
- 23:37, 17 November 2008 (diff | hist) . . (+3,036) . . Dev:Bone Layer (More...)
- 22:19, 17 November 2008 (diff | hist) . . (+211) . . User:Genete (Added some more tasks and updated others)
- 20:42, 16 November 2008 (diff | hist) . . (+259) . . Dev:Bone Layer (→What happen if there are more than one bone affecting the point?)
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