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  • I will also need to connect the origin in the Spherize layer to the origin in the group layer.
    5 KB (774 words) - 11:11, 20 May 2013
  • ====Link offset by {{l|Origin_Parameter|Origin}}==== Everything '''links perfectly as long as neither origin is moved''' before the link !
    4 KB (781 words) - 19:28, 22 November 2015
  • ||{{l|Image:Type_vector_icon.png|16px}} Origin
    3 KB (453 words) - 14:20, 26 February 2017
  • {{Title|Origin}} The Origin Parameter is on the {{l|Group Layer}}, {{l|Rotate Layer}}, {{l|Translate La
    397 bytes (59 words) - 14:55, 15 March 2017
  • ...efining its location, a Real defining its width, another Real defining its origin, a Bool defining whether its tangents are split or not, and two Vectors def
    3 KB (394 words) - 18:14, 25 July 2013
  • ...l|Circle Layer|circle layers}}. Click where you want the {{l|Circle Layer#Origin|center}} of the circle to be, and drag to set the {{l|Circle Layer#Radius|r
    944 bytes (147 words) - 01:58, 8 March 2016
  • origin/0.64.2 origin/0.64.x
    7 KB (1,085 words) - 01:57, 21 March 2016
  • ||{{l|Image:Type_vector_icon.png|16px}} Origin
    4 KB (660 words) - 14:12, 26 February 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    2 KB (319 words) - 15:14, 5 March 2017
  • ...e parameters of the {{l|Group Layer}} itself are animated, such as its {{l|Origin Parameter}}, the {{Literal|Time Offset Parameter}} won't cause them to chan
    2 KB (370 words) - 14:32, 27 January 2014
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origine}}
    7 KB (1,046 words) - 08:15, 5 November 2018
  • ...t line on which all the points are at the same distance from the center or Origin. The distance to the center is called {{Literal|Radius}}. ...use the {{l|Circle Tool}}. Make a first left mouse button click where the Origin should go and hold-drag from the center to define the Radius when you relea
    3 KB (422 words) - 14:17, 26 February 2017
  • ==Origin parameter== I note the entry for the Origin parameter reads: 'The Origin is the center of the scale.' This is not a well formed sentence, and seems
    1 KB (253 words) - 17:02, 31 October 2016
  • ...'zero' (t=Rate*T+Offset=2.0*4.0-8.0=0.0) so the bullet comes again to its origin.
    11 KB (1,835 words) - 11:59, 10 February 2016
  • ...proper rotation of the image layers. So in this case you need to place the origin of rotation at the center of the character's hips. As another important exa ...lacement]] || [[File:CutOut Animation 4 0.63.06.png|400px|thumb|After, hip origin in proper position ]]
    9 KB (1,527 words) - 08:45, 19 November 2016
  • ...er that is the particle itself. The "particle template" only transform its origin properly and the Time Offset of the layer(s) that holds. You can expand the Origin parameter of the "particle template" Inline canvas and see how complex it i
    10 KB (1,661 words) - 08:57, 6 June 2013
  • ...origin of the shooting point.The X start position is calculated based on X Origin+random*X size || Animated. Real ...origin of the shooting point.The Y start position is calculated based on Y Origin+random*Y size||Animated. Real
    6 KB (949 words) - 09:48, 3 May 2015
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}} ||{{l|Image:Type_vector_icon.png|16px}} Origin
    3 KB (368 words) - 14:06, 26 February 2017
  • ...Panel|layer hierarchy}}. It apply an {{Literal|Angle}} from his {{Literal|Origin}} to the resulting calculated points to render the shape, it doesn't modify ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    1 KB (153 words) - 13:55, 26 February 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    2 KB (303 words) - 21:24, 26 April 2020

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