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  • ...inting software, the process still relies on individuals hand-drawing each frame. This laborious task is called "[http://en.wikipedia.org/wiki/Tweening twee ...roducing smooth, fluid motion without the animator having to draw out each frame individually. This allows you to produce 2D animation with fewer people whi
    2 KB (234 words) - 14:47, 2 January 2015
  • ...dd soft shading to animation without the trouble of painting it onto every frame.
    2 KB (247 words) - 14:43, 2 January 2015
  • <!-- TODO: Insert illustration of frame-by-frame animation here --> ...rame animation to the film-quality level by converting bitmap data of each frame into vector format. This process is called "tracing" and usually done by ha
    4 KB (650 words) - 13:24, 6 September 2010
  • [[File:Color1-0.63.06.png|frame|none]]
    5 KB (813 words) - 17:58, 3 March 2016
  • # Now test it. Pay attention, that loop will always break at the very first frame of you animation, so you need to break it in the right place. * Find out which frame in the child layers that corresponds to the frame in the time loop layer where you want to break the loop.
    9 KB (1,408 words) - 17:00, 7 April 2020
  • | {{Shortcut|Control|,}} || Move backward one frame | {{Shortcut|Control|.}} || Move forward one frame
    7 KB (1,077 words) - 17:34, 17 November 2015
  • ...is 0.0, ie. the arrow jumps back to the beginning of the line in the last frame.
    8 KB (1,360 words) - 14:38, 2 January 2015
  • [[File:Layers 0.63.06.png|frame|none]]
    2 KB (358 words) - 14:26, 7 April 2015
  • [[File:FlowerTutorial 0.png|right|frame]]This section of the palette contains two large overlapping squares - the o
    3 KB (450 words) - 13:45, 10 October 2016
  • [[File:Tool Text-DialogBox 0.63.06.png|frame|center]]
    827 bytes (131 words) - 00:31, 7 February 2020
  • ...w.cinepaint.org/ cinepaint] - a GIMP fork used for motion picture frame-by-frame retouching * [http://frameworks.polycrystal.org/ frameworks] - Stop-motion frame capture
    7 KB (987 words) - 19:25, 1 May 2018
  • ...{l|Time Cursor|time cursor}} shows you with another vertical line at which frame you currently are at. [[File:Timetrack_panel_0.63.06.png|center|frame]]
    2 KB (278 words) - 16:09, 2 July 2015
  • === Why does only the first frame of my animation render? === You probably have '''Use current frame''' checked in the render dialog box.
    12 KB (2,119 words) - 22:18, 22 October 2016
  • Next Frame<br> Previous Frame<br>
    583 bytes (105 words) - 23:45, 29 September 2016
  • [[File:Keyframes Panel filled-0.63.06.png|frame|none]] ...eyframe|Add keyframe}} button adds a new keyframe to the current frame - a frame
    1 KB (190 words) - 18:01, 4 October 2015
  • [[File:Canvas_properties_Dialog_current.png|frame|center]] [[File:Canvas properties image area current.png|frame|center]]
    2 KB (340 words) - 16:23, 2 July 2015
  • [[File:TCB-Example.gif|frame|center]] [[File:TCB-Example-Graph.png|frame|center|Showing all trajectory in the Graph Panel (image composed with Gimp)
    4 KB (707 words) - 12:58, 31 March 2016
  • [[File:Handle_example_current.png|frame|center|A shape with a position (green), some vertex points (orange), six ta
    6 KB (846 words) - 23:51, 14 September 2016
  • [[File:Waypoints-Lock-Past-Future 0.63.06.png|frame|none]] [[File:Waypoints-Lock-Past 0.63.06.png|frame|none]]
    2 KB (388 words) - 01:12, 6 February 2020
  • [[File:cobitmap05.png|left|none|frame|800x376px|The Group Transformation Widget]]
    1 KB (149 words) - 14:49, 3 July 2015

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