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  • [[File:Navigator Panel 0.63.06.png|frame]]
    1 KB (173 words) - 16:09, 3 July 2015
  • [[File:Color1-0.63.06.png|frame|none]]
    5 KB (700 words) - 21:56, 19 September 2013
  • * Differences in frame size and rate caused several headaches. Nothing that couldn't be worked ar
    6 KB (997 words) - 08:00, 11 February 2011
  • * Change the way the red frame indicating Animate Editing Mode is displayed, so it shows up in all themes
    4 KB (596 words) - 10:23, 8 September 2009
  • * Fix red "Animate Editing Mode" frame so it shows up in all themes ([http://sf.net/support/tracker.php?aid=180122
    6 KB (942 words) - 10:23, 8 September 2009
  • [[File:Parabolic-Shot.gif|frame|center]]
    11 KB (1,835 words) - 11:59, 10 February 2016
  • ...Its color changes from black at time 0f to red at time 2s and to yellow at frame 4s. That's not casual. As well as the lifetime is set to 4s in the sample f To use it you should place two waipoints one frame separated each other, every time you want to set the particle on or off. In
    10 KB (1,661 words) - 08:57, 6 June 2013
  • ...dd soft shading to animation without the trouble of painting it onto every frame.
    2 KB (282 words) - 09:50, 8 September 2009
  • * a {{l|Star Layer}} is positioned at center of the Frame, with an {{l|Outline Layer}} of width 0.05u
    2 KB (303 words) - 21:24, 26 April 2020
  • ...s in table – {{literal|Aperture}} value from beginning (frame 0) to end (frame 120).
    3 KB (466 words) - 21:18, 26 April 2020
  • [[File:Parameters panel 0.63.06.png|frame|none|Stars Layer Parameters]]
    2 KB (300 words) - 19:36, 3 February 2014
  • By default, set "use current frame" in the render dialog to off. When "use current frame" is on,
    21 KB (3,428 words) - 10:23, 8 September 2009
  • === Why does only the first frame of my animation render? === You probably have '''Use current frame''' checked in the render dialog box.
    9 KB (1,591 words) - 12:05, 29 December 2012
  • | <Control>-',' || Move backward one frame | <Control>-'.' || Move forward one frame (be careful - can step past the end of an animation; fixed in svn r452)
    4 KB (708 words) - 03:14, 31 December 2014
  • ** Now default is not render the current frame.
    5 KB (801 words) - 10:06, 8 September 2009
  • synfig my_animation.sifz -o render/frame.png ffmpeg -r <frame rate> -i render/frame.%04d.png <more settings from ffmpeg's manual> my_animation.mov
    16 KB (2,833 words) - 09:51, 8 September 2009
  • ...ter to be -5s. Now when we preview the animation, we see the static title frame for 5 seconds, and then the scene 1 plays until 8s. ...le text, it will change for all time. To prevent this, make a keyframe at frame 0. Note also that {{l|Animate Editing Mode}} is a per-canvas setting. It'
    6 KB (1,085 words) - 14:36, 28 February 2017
  • [[File:About 0.64.0.png|frame|none]]
    121 bytes (18 words) - 10:41, 20 May 2013
  • [[File:Setup-Gamma_Dialog_current.png|frame|center]] [[File:Setup-Misc_Dialog_current.png|frame|center]]
    9 KB (1,464 words) - 01:21, 18 December 2015
  • {{l|Image:Non_square.gif|frame|left|Note how the rectangle becomes a square and an elongated rectangle aga
    3 KB (552 words) - 10:55, 20 May 2013

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